Ack. I seriously hope you're going to improve on the concept. I can see bland being a conscious design choice, but it was really hard to the point of the length being irritating. I hope you meant it when you said you were going to do your own rendition.
As far as themes go, I'm thinking about staying away from generic GFZ/THZ/CEZ stuff. Also, please don't use the GFZ sky. Although, if you want USED themes, then play levels already made. It really feels like it would be that simple.
I'd like to see punishment for falling off the edge to not always be deathpit. For instance, having the course loop around itself, so that the platforms you would be jumping on would be over an earlier part of the level. However, it would be really nice if the part of the level you fell on wasn't too far behind.
As far as themes go, I'm thinking about staying away from generic GFZ/THZ/CEZ stuff. Also, please don't use the GFZ sky. Although, if you want USED themes, then play levels already made. It really feels like it would be that simple.
I'd like to see punishment for falling off the edge to not always be deathpit. For instance, having the course loop around itself, so that the platforms you would be jumping on would be over an earlier part of the level. However, it would be really nice if the part of the level you fell on wasn't too far behind.