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Arrow projectile problem.

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Hey so I'm trying to make a character wad and I have this problem that makes it so I can't get it to shoot arrows with out having frozenLake's Robo Hood character wad active at the same time, is there a way to fix this?
 
I think you can use P_SpawnPlayerMissile(player.mo, MT_ARROW) or something like that inside of a SpinSpecial hook. As a matter of fact, the code would look something like this:
Code:
addHook("SpinSpecial", function(player)
    if player.mo.skin == "skinname" then
        P_SpawnPlayerMissile(player.mo, MT_ARROW)
    end
 end)


Hope this helps!
 
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