Archipelago for SRB2

Archipelago for SRB2 V1.7.3

GraymonDgt updated Archipelago for SRB2 with a new update entry:

V1.7.0 - Custom Character Support

16 different custom characters are now supported in the yaml options
the hub now has a lua based character switcher

new goal types:
challenge stages: beat HHZ, AGZ and ATZ
all bosses: beat all act 3s and all of black core

match maps now have ring monitor logic with objectsanity

added /deathlink and /ringlink commands to the client to toggle them after generation
ringlink now properly works with zone entry/exit
added a "local ring reset" option that resets rings locally when...

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trap idea: reading trap
like the one in the srb2 discord server
makes you read a random notice, then you press a random button based on the text (like tossflag, weaponprev, 7 or others, movement keys not included)
 
GraymonDgt updated Archipelago for SRB2 with a new update entry:

V1.7.1

8 more custom characters are supported
(sol emeralds are currently tied to chaos emeralds)
(inazuma's mindscape goal type will be added later)

fixed the character switcher being offset with a large amount of characters unlocked
when a file isnt found or is invalid, error messages now explain how to fix it.
added an 'apinfo' command
added a "debuglogging" command to the client to try and diagnose deathlink issues
unsupported characters are no longer automatically locked
fixed red volcano...

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GraymonDgt updated Archipelago for SRB2 with a new update entry:

V1.7.3

- Inazumas mindscape goal type
- added 'exclude annoying loctions' as an option instead of needing to know the location group
- very early versions of UT maps are included
- Now supports UT yamless tracking

reverted pipe towers' emblem hints to use the accurate pre 2.2.14 version
ringlink will now cap at 9999 rings
drill refill and extra time no longer spawn when they havent been unlocked
buoyant slime must now be unlocked for toxic plateau zone
fixed local ring reset taking away starting...

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Nice.
Me only interested about one thing
What you thinks about adding trap link?
We already have some traps on them
And maybe support of some custom maps packs like mystic realms or tortured planet
 
very fitting item location here

srb20005.png
 

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