Yes, as Shuffle said, I run Cirrus Creative. It is (or will be) a small group of people teaming up to make games. Unfortunately so far, all it is, is an isolated collection of developers making their own projects. We need to find a way to all get together so that we can decide on a good project to do together.
In the end, I'm picturing something like what Free Lunch Design did. Make a cool game, distribute it for free, and get recognition. There's quite a good lot of people that know about Icy Tower.
On the whole deal about Game Maker, I don't mind the use of such programs, as long as the end result is good, and the user doesn't use any pre-made graphics that might come with the program. Just so you know, it IS possible to make a good and bugless game with a tool like MMF or Game Maker. It just takes the right knowledge and experience. Being a user of Click products for over seven years, I've gotten to know the ins and outs of working with MMF.
Anyone that says that MMF does not have the capability to create good custom movements is simply fabricating information and clearly has no experience with the actual software they are attempting to complain about. So honestly, who would you listen to? The person who has played two MMF games that were made by n00bies just getting started on the software, or the guy who has used the software for over seven years and has been in the Click community for almost as long?
Rant over.