Another OpenGL hole fiasco...

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Elyos03

↑↑↓↓←→←→ B A START
gfsL8BO.png

Sorry, but what the fuck?
 
I encountered this too, as did a friend. I also went back here in software mode and the floor collision in that spot was still broken and had a visual bug.
 
I encountered this too, as did a friend. I also went back here in software mode and the floor collision in that spot was still broken and had a visual bug.
This means that it is not an OpenGL-exclusive bug but an actual hole in the map geometry, as I have been attesting for some time now.


EDIT: To further attest that this hole exists in software, refer to the screenshots below.
srb20005.png
srb20006.png
 
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