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ANIMATED

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BlazingPhoenix

AAAAAAAAAAAAA
I'm trying to make an ANIMATED flat out of a Doom water texture that I renamed so it would work in SRB2. Here's the lump.
Code:
[FLATS]
#speed #last     #first
4      DFWATER4  DFWATER1
and it dosen't work and I followed the tutorial exactly!
 
That actually should work, but you want all the SRB2 textures in there too. Use the large lump Jason supplied in the custom texture topic back in the Archives - I tossed it in there recently for a reason. Just take your definition, toss it in on the end of the [FLATS] section, and that should be that.
 
I think I know what process you're using.

Did you import that text data into the lump exactly like that? If so, don't. The program won't recognize the ANIMATED lump that way.

That formatting is actually used by the converter program included in that package (if it's the one I have in mind) to make the actual ANIMATED lump.

A long time ago said:
When you're done editing this file, SAVE IT AS "SWANFILE.DAT". Then input it into "SWANTBLS.EXE"; I guess you open up the command line, go to the directory you put SWANTBLS in, and type "swantbls.exe swanfile.dat". I'm not entirely sure. If successful, your ANIMATED lump will be generated as "ANIMATED.LMP". Put that in your wadfile.
 
So....what your sayin' is that I put the ANIMATED.lmp and SWITCHES.lmp into a wad file and then I change the extension name to a .dat?
 
...no.

So you have the original txt file where the code in your first post is stored, right? You rename that to the dat file, and process it through SWANTBLS.EXE. That'll dish out ANIMATED.LMP. You put the RESULTING ANIMATED.LMP into the wadfile.
 
....That didn't work at all, I made the .txt file and I dragged onto SWANTBLS.exe and it didn't generate the ANIMATED.lmp :(
 
It's a command line program - you don't drag onto it.

And I hope that your .DAT file has all the other animations in it, too, or else you'll load the game up and find that that's the ONLY texture animating.

And ditch SWITCHES. That's just for DOOM, we don't use it.
 
If I remember correctly, the program provided in the archives post does not work. It didn't for me, anyways. I had to go google for a different version.
 
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