Morph
Member
During my soccing-experiments I created this:
dead-link [removed]
It is not thaaaaat original but really funny!
What does it do? It modifies the blue and the red crawlas in a certain way:
- The blue ones got the "SkullAttack" [like it is called in SOC-Edit]. Which means that they continously try to hit the character by jumping straight to his direction, if they are able to see him.
- The red ones speed was boosted, their reactiontime was improved, plus they got a modified [of course higher] "BunnyHop" that they do as often as possible.
Figured it out? RIGHT! With this soc all crawlas are now weird jumping around in the world of srb2. :D
My favorite level with this soc is the second act of eggmans castle. The reason is obvious: there are A LOT of them...
There are even other behaviors from crawla to crawla. While the blue ones are leaving platforms and even jump after sonic into water, the red ones always stay on their platform trying to attack sonic every time he is going to touch it.
I hope you have as much fun with it as me!
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Here is version 1.4 of AgressiveRobots.soc:
DOWNLOAD HERE
Edit -> Here are some screenies:
Not easy to see, but the blue crawla on the left side is jumping down the platform trying to hit sonic.
Ouf! I am very glad that those don't leave their platform. They are very dynamic!
HR HR! Shot by one of those stupid fishes. Well... they are not that stupid anymore...
Evil guys these firebuzzes!
Only chance to beat them without getting hurt is an attack from the top when they arrived at the ground.
I first had some problems getting this started, but thats the new form of jettybomber... The slimebomber!
And here comes Eggman! Right now we see him dropping an eggman-monitor...
Eggman's third form! He's like a mixture of the first and the second form. Not that hard, but more chalanging than before. 8)
YAY! It's a gargoyle-trap!
dead-link [removed]
It is not thaaaaat original but really funny!
What does it do? It modifies the blue and the red crawlas in a certain way:
- The blue ones got the "SkullAttack" [like it is called in SOC-Edit]. Which means that they continously try to hit the character by jumping straight to his direction, if they are able to see him.
- The red ones speed was boosted, their reactiontime was improved, plus they got a modified [of course higher] "BunnyHop" that they do as often as possible.
Figured it out? RIGHT! With this soc all crawlas are now weird jumping around in the world of srb2. :D
My favorite level with this soc is the second act of eggmans castle. The reason is obvious: there are A LOT of them...
There are even other behaviors from crawla to crawla. While the blue ones are leaving platforms and even jump after sonic into water, the red ones always stay on their platform trying to attack sonic every time he is going to touch it.
I hope you have as much fun with it as me!
------------------------------------------------------------
Here is version 1.4 of AgressiveRobots.soc:
DOWNLOAD HERE
Edit -> Here are some screenies:
Not easy to see, but the blue crawla on the left side is jumping down the platform trying to hit sonic.
Ouf! I am very glad that those don't leave their platform. They are very dynamic!
HR HR! Shot by one of those stupid fishes. Well... they are not that stupid anymore...
Evil guys these firebuzzes!
Only chance to beat them without getting hurt is an attack from the top when they arrived at the ground.
I first had some problems getting this started, but thats the new form of jettybomber... The slimebomber!
And here comes Eggman! Right now we see him dropping an eggman-monitor...
Eggman's third form! He's like a mixture of the first and the second form. Not that hard, but more chalanging than before. 8)
YAY! It's a gargoyle-trap!