The Extreme Gamer
Member
Alright, here goes nothing...
---------- Post added at 07:53 PM ---------- Previous post was at 07:49 PM ----------
So, I am starting a game project; I am posting this on here for several reasons...
>The SRB2 Community is arguably one of the biggest Sonic Fanbase Communities I have come across...
>I don't expect much help or any assitance... but simply advice.
>It's somewhat germane...
>I am simply asking for advice with respect to how to go about this...
>It's my best bet at pulling this project off...
I should mention this game is a Sonic Fangame which is also a 3D First Person Shooter. I will spare it's details for the time being;but, I pretty much of it figured out from core gameplay, story, gamemodes, to characters, etc.
---------- Post added at 07:57 PM ---------- Previous post was at 07:53 PM ----------
Now here's what I know...
>Code in C++ (I already am learning it,within my life schedule)...
>Use OpenGL (For Cross-Platform Sake)...
>Use software which easily exports the CPP file(s) for the whole open source dealio...
---------- Post added at 07:53 PM ---------- Previous post was at 07:49 PM ----------
So, I am starting a game project; I am posting this on here for several reasons...
>The SRB2 Community is arguably one of the biggest Sonic Fanbase Communities I have come across...
>I don't expect much help or any assitance... but simply advice.
>It's somewhat germane...
>I am simply asking for advice with respect to how to go about this...
>It's my best bet at pulling this project off...
I should mention this game is a Sonic Fangame which is also a 3D First Person Shooter. I will spare it's details for the time being;but, I pretty much of it figured out from core gameplay, story, gamemodes, to characters, etc.
---------- Post added at 07:57 PM ---------- Previous post was at 07:53 PM ----------
Now here's what I know...
>Code in C++ (I already am learning it,within my life schedule)...
>Use OpenGL (For Cross-Platform Sake)...
>Use software which easily exports the CPP file(s) for the whole open source dealio...
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