100% runs complete!! I'll do a few more playthroughs when people've made a randomizer or find some truly big-deal sequence breaks.
For what it's worth, I think the chrome looks sick. You know what it looks like in-game by now, so if you prefer it, go for it!
THE SHOWERING TECHNIQUE, AN OBSCURE TECHNIQUE KNOWN BY ONLY THE RAREST OF GAMERS.
Just for the record, we're not putting in visible accessories despite Sonic's access to the Bounce Bracelet, Lightspeed Attack, Lightdash, etc etc.
Anyway, with Metroid Dread beaten a couple of times and having exhausted about every trick in that game known to man at this point....back to SA-Sonic! The spindash won the vote, so let's show off Adventure Sonic's spindash!
Using Sonic Adventure's spindash, there's quite a bit of visual feedback! The directional aiming guideline is actually a feature borrowed from SMSreborn for debugging, but I personally found it fairly useful for precision launching, so we might keep that in if desired! Metal seems to have no strong feelings one way or the other, so it'll be up to you guys.
Despite being "the spindash", this is nothing like SRB2 default spin, build from the ground up to resemble Sonic Adventure 1's world-class version of the spindash. Your controls change completely in a spin, redirecting your current momentum as if hovering over the ground. This makes it easy to precisely swerve through enemies and tight spots and return to a jog at a whim.
You may hold B(spin) anytime on the ground to charge up, sliding gradually to a halt from your original speed. Very useful for drifting around tight corners, and carefully redirecting your speed. Much nicer than coming to a jarring full stop.
You damage enemies while charging and can make quick U-turns.
A fan-favorite technique from Sonic Adventure are spindash jumps! Jump incredible distances, or launch Sonic way upwards from slopes to make all kinds of creative routes and levelskips. Being able to actually charge on slopes in the first places unlike SRB2's default spindash is quite the big help with that!
When you play SA-Sonic, you'll feel exactly why the spindash is his driving force, and how incredibly versatile it is unlike SRB2's version. There'll be a LOT to dig into, so we're gonna be on this topic for a while!