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advance sonic ( close this thread, theres a new one )

While this mod does seem impressive on a technical standpoint, it seems like its yet again going to be another character mod that's way too fast/over-tuned for the vanilla stages, seems to be a bit of a trend now and days.
 
While this mod does seem impressive on a technical standpoint, it seems like its yet again going to be another character mod that's way too fast/over-tuned for the vanilla stages, seems to be a bit of a trend now and days.
before leaving the dev team, i have told speedym to reduce the speed. iirc he's going to add a toggle for this or whatever.
 
Are there ever plans to have testers or not? (completely understandable if not considering the communities shitty ass state rn) Cuz I would love to play test at some point.
 
While this mod does seem impressive on a technical standpoint, it seems like its yet again going to be another character mod that's way too fast/over-tuned for the vanilla stages, seems to be a bit of a trend now and days.
Looks like you aren't aware of what the pace option does. Casual (Default) is speed suitable for most of SRB2's maps and stuff. Adventurous is if you would like to blaze through a map faster ofc is only recommended for big maps.
 
Looks like you aren't aware of what the pace option does. Casual (Default) is speed suitable for most of SRB2's maps and stuff. Adventurous is if you would like to blaze through a map faster ofc is only recommended for big maps.
That's wonderful, i'm so happy we finally get a mod that does this sort of thing!

Here are a few questions I've had brewing in my head about this project though! Will this version of Advance on 'Adventurous' pace have a speed cap or will it be more akin to Adv 2 where you can infinitely build speed with Jump dash? Also, just how does Casual pace look compared to the Adventurous pace we've already seen? and finally, how will the Spin dash work? More like Adv 1 where it could be charged to a ridiculous degree, or will it be just another tool he has?

I might be asking a lot but my hype for this project is through the roof and I can't wait to see what you and your team are able to produce!
 
That's wonderful, i'm so happy we finally get a mod that does this sort of thing!

Here are a few questions I've had brewing in my head about this project though! Will this version of Advance on 'Adventurous' pace have a speed cap or will it be more akin to Adv 2 where you can infinitely build speed with Jump dash? Also, just how does Casual pace look compared to the Adventurous pace we've already seen? and finally, how will the Spin dash work? More like Adv 1 where it could be charged to a ridiculous degree, or will it be just another tool he has?

I might be asking a lot but my hype for this project is through the roof and I can't wait to see what you and your team are able to produce!
To answer ur first question: Yea you still have a speed cap but a less strict one like casual. The jump dash tho cancels ur speed cap until you hit the ground again so you could be able to do some crazy crap with the dash if you use it correctly lol

2nd Question: (Take note this can change overtime to improve accuracy) for casual, let's say the boost mode is about as fast as metal sonic's max speed dash mode, the regular speed cap for it would be as fast as a classic char with speed shoes. Iirc, speed shoes are a little slower than max speed dash mode. For adventurous, basically everything is sped up by x1.5 or x2.

3rd Question: Alot like Advance 1's :P

😁 Nice to see ur liking this project so far!
I sure am enjoying doing this!
 
This Looks Awesome, Quick Question, Will Advance Sonic Have Any Support For 3D Models?
 
may i ask if there are any updates? (i promise i won't be super frequent with this question. i am generally curious since it's been a while since we've heard anything.)
 
this one is so epic . the sprites , everything . this is the mod I'll play when it releases . PEAK
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btw one of the reasons i like this mod is because of how u adapted the sprites with yuji akewa's artstyle .
 
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this one is so epic . the sprites , everything . this is the mod I'll play when it releases . PEAK
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btw one of the reasons i like this mod is because of how u adapted the sprites with yuji akewa's artstyle .
Thanks ! I'll try to make sprite as good as possible !
 

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