Confirmed Addon issues on Mac

Don't know if this on my end or what but I haven't seen this anywhere here so I figured I post this here. Whenever I add Adventure Sonic, mario, and bowser and go into a no save file or putting in any addons that either changes the title screen or reloads to the title screen the game gives me this error. It seems to be just these three as I have tried to load two of the three and it works just fine. If someone can try this out and let me know I'd appreciate it. I play on mac btw if that helps at all.
 

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Don't know if this on my end or what but I haven't seen this anywhere here so I figured I post this here. Whenever I add Adventure Sonic, mario, and bowser and go into a no save file or putting in any addons that either changes the title screen or reloads to the title screen the game gives me this error. It seems to be just these three as I have tried to load two of the three and it works just fine. If someone can try this out and let me know I'd appreciate it. I play on mac btw if that helps at all.
Tested it, this problem also happens with me as well. In everyway as well, even loading one in after adding a title-changing level pack will crash if selected, but it doesn't give me anything.
Crashlog:
Crashlog:
An error occurred within SRB2! Send this stack trace to someone who can help!
Time of crash: Mon, 03 Jan 2022 23:40:09 -0500
Cause: Segmentation fault: 11

Backtrace:
0   Sonic Robo Blast 2                  0x0000000102b3b1c1 write_backtrace + 481
1   Sonic Robo Blast 2                  0x0000000102b3afb9 signal_handler + 25
2   libsystem_platform.dylib            0x00007fff88e4d52a _sigtramp + 26
3   ???                                 0x00007fff5d2ba110 0x0 + 140734756528400
4   Sonic Robo Blast 2                  0x0000000102b295d3 luaM_realloc_ + 35
5   Sonic Robo Blast 2                  0x0000000102b1f758 luaD_reallocstack + 56
6   Sonic Robo Blast 2                  0x0000000102b1fb41 luaD_precall + 369
7   Sonic Robo Blast 2                  0x0000000102b20530 luaD_call + 80
8   Sonic Robo Blast 2                  0x0000000102b33eea luaV_execute + 938
9   Sonic Robo Blast 2                  0x0000000102b20541 luaD_call + 97
10  Sonic Robo Blast 2                  0x0000000102b1f6f5 luaD_rawrunprotected + 85
11  Sonic Robo Blast 2                  0x0000000102b20844 luaD_pcall + 68
12  Sonic Robo Blast 2                  0x0000000102b179f2 lua_pcall + 274
13  Sonic Robo Blast 2                  0x0000000102b10c80 LUA_LoadLump + 1168
14  Sonic Robo Blast 2                  0x00000001029f9204 W_InitFile + 3172
15  Sonic Robo Blast 2                  0x0000000102aa9f7c P_AddWadFile + 28
16  Sonic Robo Blast 2                  0x00000001029684e8 Command_Addfile + 696
17  Sonic Robo Blast 2                  0x000000010294bb43 COM_BufExecute + 275
18  Sonic Robo Blast 2                  0x000000010295a234 TryRunTics + 68
19  Sonic Robo Blast 2                  0x000000010295eb49 D_SRB2Loop + 329
20  Sonic Robo Blast 2                  0x0000000102b3712f main + 559
21  libdyld.dylib                       0x00007fff837c15ad start + 1
22  ???                                 0x0000000000000001 0x0 + 1
You're not the only one, although I'm a mac user as well, so I can't prove if this happens to window users. I hope this helps.
 
Tested it, this problem also happens with me as well. In everyway as well, even loading one in after adding a title-changing level pack will crash if selected, but it doesn't give me anything.
Crashlog:
Crashlog:
An error occurred within SRB2! Send this stack trace to someone who can help!
Time of crash: Mon, 03 Jan 2022 23:40:09 -0500
Cause: Segmentation fault: 11

Backtrace:
0   Sonic Robo Blast 2                  0x0000000102b3b1c1 write_backtrace + 481
1   Sonic Robo Blast 2                  0x0000000102b3afb9 signal_handler + 25
2   libsystem_platform.dylib            0x00007fff88e4d52a _sigtramp + 26
3   ???                                 0x00007fff5d2ba110 0x0 + 140734756528400
4   Sonic Robo Blast 2                  0x0000000102b295d3 luaM_realloc_ + 35
5   Sonic Robo Blast 2                  0x0000000102b1f758 luaD_reallocstack + 56
6   Sonic Robo Blast 2                  0x0000000102b1fb41 luaD_precall + 369
7   Sonic Robo Blast 2                  0x0000000102b20530 luaD_call + 80
8   Sonic Robo Blast 2                  0x0000000102b33eea luaV_execute + 938
9   Sonic Robo Blast 2                  0x0000000102b20541 luaD_call + 97
10  Sonic Robo Blast 2                  0x0000000102b1f6f5 luaD_rawrunprotected + 85
11  Sonic Robo Blast 2                  0x0000000102b20844 luaD_pcall + 68
12  Sonic Robo Blast 2                  0x0000000102b179f2 lua_pcall + 274
13  Sonic Robo Blast 2                  0x0000000102b10c80 LUA_LoadLump + 1168
14  Sonic Robo Blast 2                  0x00000001029f9204 W_InitFile + 3172
15  Sonic Robo Blast 2                  0x0000000102aa9f7c P_AddWadFile + 28
16  Sonic Robo Blast 2                  0x00000001029684e8 Command_Addfile + 696
17  Sonic Robo Blast 2                  0x000000010294bb43 COM_BufExecute + 275
18  Sonic Robo Blast 2                  0x000000010295a234 TryRunTics + 68
19  Sonic Robo Blast 2                  0x000000010295eb49 D_SRB2Loop + 329
20  Sonic Robo Blast 2                  0x0000000102b3712f main + 559
21  libdyld.dylib                       0x00007fff837c15ad start + 1
22  ???                                 0x0000000000000001 0x0 + 1
You're not the only one, although I'm a mac user as well, so I can't prove if this happens to window users. I hope this helps.
Thanks for checking! Although it doesn't help with figuring out if it's a mac problem or not it's nice to know I'm not the only one so I appreciate you doing that.
 
Confirmed, I also get a Z_CheckHeap error when following the steps from the OP.
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