If you load a wad file with a custom TEXTURES lump, enter/reload any map, then attempt to use ADDFILE to add any other wad file, the game will crash with the error:
This error will occur regardless whether or not the second wad file has a TEXTURES lump, and will not occur if all the wads are added before ever entering a map.
I_Error(): Error parsing TEXTURES lump: Expected "WALLTEXTURE", got "patch"
This error will occur regardless whether or not the second wad file has a TEXTURES lump, and will not occur if all the wads are added before ever entering a map.
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