Some of us in #srb2fun were discussing ways that we could make the Level Design Contest more interesting. I've noticed alot of people want to use custom textures and objects in their levels, but can't due to how difficult it would be for me to sort out everyone's custom stuff in a way that none of it interferes with anyone else's map.
So, I got to thinking that maybe we could make a resource package before the next contest, and I could allow all textures and objects in that package to be used in the multiplayer division. I know I'm probably going to have alot of free time come Xmas time, so it shouldn't be too hard for me to throw everything together for the January/February 2009 contest. And if I don't feel like doing it, I could probably dump it off on someone in #srb2fun.
So basically, this topic is for discussing whether you think this would be a good idea or not. You may also contribute textures, flats, and SOC'd objects that you would like to donate to the mappers for the January/February 2009 contest. Just make sure that none of them overwrite existing objects in SRB2. I'll include the ones I like.
Also note: By posting your textures and objects in this topic, they will be public domain, and therefore usable by anyone who wants to use them. The purpose of doing this is to provide mappers more resources to use in their maps, and hopefully provide a more refreshing experience for everyone. We all like new content, so lets try something different.
To get things started, I'll be including the grey brick textures used in Gloom Metropolis Zone.
So, I got to thinking that maybe we could make a resource package before the next contest, and I could allow all textures and objects in that package to be used in the multiplayer division. I know I'm probably going to have alot of free time come Xmas time, so it shouldn't be too hard for me to throw everything together for the January/February 2009 contest. And if I don't feel like doing it, I could probably dump it off on someone in #srb2fun.
So basically, this topic is for discussing whether you think this would be a good idea or not. You may also contribute textures, flats, and SOC'd objects that you would like to donate to the mappers for the January/February 2009 contest. Just make sure that none of them overwrite existing objects in SRB2. I'll include the ones I like.
Also note: By posting your textures and objects in this topic, they will be public domain, and therefore usable by anyone who wants to use them. The purpose of doing this is to provide mappers more resources to use in their maps, and hopefully provide a more refreshing experience for everyone. We all like new content, so lets try something different.
To get things started, I'll be including the grey brick textures used in Gloom Metropolis Zone.