Linlam
That's cool and all but u should watch Evangelion
Since recently the threads about sonic games have been overall negative, I'd like to go more on a positive view, with some criticism of my own of course. I'd love to read your opinions about Sonic Mania too. Now, let's get started.
I think Sonic Mania is a wonderful game when it comes to platformers and Sonic. The presentation of Mania is marvelous, the sprites a well animated, the colors are vibrant and match the levels really well, the music is outstanding and the characters have their own personality shown just by the animation. Everything that I would want in a presentation of a classic Sonic game is there, a light-hearted adventure with the certain amount of darkness and humor. The story is also pretty good for a Sonic game. It's not heavy, neither it tries to be. It's just a simple plot to get the things going, with a lot of charisma put into it. The Hard Boiled Heavies are full of personality, each with their own little thing, and of course, Eggman is still the incredible villain he always was.
The gameplay in Mania is perfect, just perfect. Sonic and the other characters control exactly how they should, their weigth, jump height, glinding, everything is on point. The game rewards you for knowing how to control the characters, the more you know how to use Sonic, the more goodies you get. That brings me to the next point about gameplay, the level design. The level design is incredible. They really wanted Mania to be a replayable game, because the amount of alternative paths is just unbelievable, it's a true follower of the S3&K level design.
The last part is also the major problem I have with Mania, and the part I wanted to discuss in this message board. I think Mania relies to much on the S3&K formula, I felt like the game didn't innovate on the classic sonic design of things. Thinking back to it, Mania is more fanservice than a proper game in my opinion. Now, Mania is still a marvelous game, but to me, if SEGA keeps hiring the fans to do this kind of stuff, the classic formula will stagnate in the S3&K pattern. This makes sense, because S3&K in my opinion is the best classic game, it is the result of 4 years of testing and developing Sonic. However, I still think there's room for new ideas and experimentation in the classic formula, I'd be very disappointed if the classic games became something like the New Super Mario Bros. series, just games that appeal for the nostalgia of the old fans.
Having said all that, what is your opinion about Sonic Mania? How do you think the classic games should be? Also, Sonic Mania is available for free here, so if you don't have it anymore and want to replay it now's the opportunity (or if you haven't played at all).
I think Sonic Mania is a wonderful game when it comes to platformers and Sonic. The presentation of Mania is marvelous, the sprites a well animated, the colors are vibrant and match the levels really well, the music is outstanding and the characters have their own personality shown just by the animation. Everything that I would want in a presentation of a classic Sonic game is there, a light-hearted adventure with the certain amount of darkness and humor. The story is also pretty good for a Sonic game. It's not heavy, neither it tries to be. It's just a simple plot to get the things going, with a lot of charisma put into it. The Hard Boiled Heavies are full of personality, each with their own little thing, and of course, Eggman is still the incredible villain he always was.
The gameplay in Mania is perfect, just perfect. Sonic and the other characters control exactly how they should, their weigth, jump height, glinding, everything is on point. The game rewards you for knowing how to control the characters, the more you know how to use Sonic, the more goodies you get. That brings me to the next point about gameplay, the level design. The level design is incredible. They really wanted Mania to be a replayable game, because the amount of alternative paths is just unbelievable, it's a true follower of the S3&K level design.
The last part is also the major problem I have with Mania, and the part I wanted to discuss in this message board. I think Mania relies to much on the S3&K formula, I felt like the game didn't innovate on the classic sonic design of things. Thinking back to it, Mania is more fanservice than a proper game in my opinion. Now, Mania is still a marvelous game, but to me, if SEGA keeps hiring the fans to do this kind of stuff, the classic formula will stagnate in the S3&K pattern. This makes sense, because S3&K in my opinion is the best classic game, it is the result of 4 years of testing and developing Sonic. However, I still think there's room for new ideas and experimentation in the classic formula, I'd be very disappointed if the classic games became something like the New Super Mario Bros. series, just games that appeal for the nostalgia of the old fans.
Having said all that, what is your opinion about Sonic Mania? How do you think the classic games should be? Also, Sonic Mania is available for free here, so if you don't have it anymore and want to replay it now's the opportunity (or if you haven't played at all).