Klinx the Weasel
a.k.a Luna
Has the A_ZThrust action changed at all? Like maybe the way the variables are used? Because I'm getting a notable lack of thrusting trying to use it.
FRAME S_MAC_THRUST
SPRITENUMBER = 115
SPRITESUBNUMBER = 327680
DURATION = 900
NEXT = 0
ACTION A_ZThrust
VAR1 = -25
VAR2 = 65537
This is from 742mph's stomp ability originally and it's supposed to make you thok downward. I know the frame is being called because I found out with that sprite number it apparently spawns a picture of coral. (I'll worry about that later.)
FRAME S_MAC_THRUST
SPRITENUMBER = 115
SPRITESUBNUMBER = 327680
DURATION = 900
NEXT = 0
ACTION A_ZThrust
VAR1 = -25
VAR2 = 65537
This is from 742mph's stomp ability originally and it's supposed to make you thok downward. I know the frame is being called because I found out with that sprite number it apparently spawns a picture of coral. (I'll worry about that later.)