Joeyl10
:3
So, I want to make a missile that on contact with a surface, spawns some floating spears that are deadly using A_RingExplode (So they fly all over the place). I know this is possible as I've done it with a edit of the ring object. So I've completed everything, the sprites are set up, and I test it. So, it works partially. It does everything properly, except the spheres only spawn for about half a second. I don't want this to happen. I want them to keep on going instead of disappearing in a second. I know I've set up everything properly as I've done it in the ring mod, and it turned out they way I wanted. I've even copied the ring mod properties into the sphere and nothing changed.
Any suggestions?
Any suggestions?