Metal96
Member
At the end of a new level I am making, you come to a large room with rising slime and an Egg Slimer boss you have to defeat.
It is on a donut-shaped platform with the boss flying in the middle. But, this causes problems with the pogo stick thing at the end, as the boss falls into the slime and cannot be killed. So I edited the Thing to have a damage of 0 (that's the only thing I changed) so it wouldn't go into the pogo stick stage, but for some reason it doesn't go into XDeathState and thus doesn't trigger the Object Special flag to end the level.
http://sites.google.com/site/metal96site/Home/mods-and-wads-for-srb2/s_mechnicalforest.wad?
(Yes, I know I spelled mechanical wrong. I'll fix it for the release. Also, the Player 1 start point is edited for simplicity.)
It is on a donut-shaped platform with the boss flying in the middle. But, this causes problems with the pogo stick thing at the end, as the boss falls into the slime and cannot be killed. So I edited the Thing to have a damage of 0 (that's the only thing I changed) so it wouldn't go into the pogo stick stage, but for some reason it doesn't go into XDeathState and thus doesn't trigger the Object Special flag to end the level.
http://sites.google.com/site/metal96site/Home/mods-and-wads-for-srb2/s_mechnicalforest.wad?
(Yes, I know I spelled mechanical wrong. I'll fix it for the release. Also, the Player 1 start point is edited for simplicity.)
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