TheDoctor
Member
When using the fan that has an FOF above it, the effects of the fan are carried out to continually go even above the FOF. Here are two pictures of what I mean:
The question is; What can I do to avoid this problem where the effect of the fan continues to be carried out despite the FOF above it?
Now is time for the recommendation. I need a recommendation, or some advice, on how to make a very dark area without having the textures ending up horrible due to the lack of colors in the pallet.
What I mean by this is...:
Normally, I am ok with that, but in this map, it is clearly a problem. I do not want to make it brighter. I want some recommendations or advice on how to make an area appear dark, without the bad textures.
The question is; What can I do to avoid this problem where the effect of the fan continues to be carried out despite the FOF above it?
Now is time for the recommendation. I need a recommendation, or some advice, on how to make a very dark area without having the textures ending up horrible due to the lack of colors in the pallet.
What I mean by this is...:
Normally, I am ok with that, but in this map, it is clearly a problem. I do not want to make it brighter. I want some recommendations or advice on how to make an area appear dark, without the bad textures.