The great thing about porting sprites over from an already-3D game is that you don't have to DRAW the sprites yourself. This is what led me to create the majority of a Sonic Schoolhouse Sonic skin in the entirity of an afternoon. Yeah, you heard correctly. Schoolhouse Sonic. Of the whole "WHERE IS YOUR GOD NOW?!!" kind of thing. Or maybe that was The Burger King. I dunno.
But anyway, this topic is in Suggestions and Help instead of Editing or General Disscussion, which must mean something's up. And yes, something is INDEED up. The sky, for one thing, but that's not what this topic concerns. No, it seems that, for reasons beyond my comprehension, the game sigsegvs whenever my skin kills an enemy. Oh, the huge manatee.
Which is where this message board comes in. I'm providing a download of the WAD so we can figure out what's causing it. Don't worry, it's not particularly evil right now - I've yet to toss in any sound clips or anything. It IS freakin' huge, though, mainly because I'd not shrunk the images before loading them in, and I had failed to realize just how large that would make Sonic look. Let's put it this way - Sonic's as big as a freakin' Cyberdemon. Yes, you read correctly - a freakin' Cyberdemon. If there's a way to have hi-resolution skins, a la ZDOOM, I'd love to know about it NOW, before I waste time shrinking images; otherwise, to Photoshop it is.
Still, enough talk. The problematic WAD!
http://mywebpages.comcast.net/shadowwing/misc/schoolhousesonic.zip (1.3 MB or so - this is actually not problematic anymore, and is more a release candidate)
Can you believe all that is really just 21 frames? Needless to say, it's rather under-animated, but, eh, that's what I had to work with. It's all part of the humor, though, which won't really mean anything until I get the sounds loaded. Also, since I don't know of anything better, I've made the menu selection assume you have Shadow and Amy loaded already. Probably a mistake, but until I know of a better way to go about adding my character to the menu without compromising their usability, that's how it'll be.
And... well, that's all I can think of right now.
But anyway, this topic is in Suggestions and Help instead of Editing or General Disscussion, which must mean something's up. And yes, something is INDEED up. The sky, for one thing, but that's not what this topic concerns. No, it seems that, for reasons beyond my comprehension, the game sigsegvs whenever my skin kills an enemy. Oh, the huge manatee.
Which is where this message board comes in. I'm providing a download of the WAD so we can figure out what's causing it. Don't worry, it's not particularly evil right now - I've yet to toss in any sound clips or anything. It IS freakin' huge, though, mainly because I'd not shrunk the images before loading them in, and I had failed to realize just how large that would make Sonic look. Let's put it this way - Sonic's as big as a freakin' Cyberdemon. Yes, you read correctly - a freakin' Cyberdemon. If there's a way to have hi-resolution skins, a la ZDOOM, I'd love to know about it NOW, before I waste time shrinking images; otherwise, to Photoshop it is.
Still, enough talk. The problematic WAD!
http://mywebpages.comcast.net/shadowwing/misc/schoolhousesonic.zip (1.3 MB or so - this is actually not problematic anymore, and is more a release candidate)
Can you believe all that is really just 21 frames? Needless to say, it's rather under-animated, but, eh, that's what I had to work with. It's all part of the humor, though, which won't really mean anything until I get the sounds loaded. Also, since I don't know of anything better, I've made the menu selection assume you have Shadow and Amy loaded already. Probably a mistake, but until I know of a better way to go about adding my character to the menu without compromising their usability, that's how it'll be.
And... well, that's all I can think of right now.