Alright, this SOC is supposed to make you spawn thok spheres on Jump, BUT it for some reason makes you going into your Special Ability 1 Frame whenever you do your Jump. Is someone willing to help me with this? I don't like the idea of Turning into SS upon Jumping. Thanks in advance *Bow*
Thing 245
MAPTHINGNUM = -1
SPAWNSTATE = 454
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 8
RADIUS = 2097152
HEIGHT = 4194304
MASS = 16
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = 301994512
FRAME 1353
SPRITENUMBER = 60
SPRITESUBNUMBER = 65536
DURATION = 8
NEXT = 314
ACTION A_ChangeColorAbsolute
VAR1 = 1
VAR2 = 0
FRAME 454
SPRITENUMBER = 60
SPRITESUBNUMBER = 65536
DURATION = 1
NEXT = 1352
ACTION None
VAR1 = 1
VAR2 = 0
FRAME 1352
SPRITENUMBER = 60
SPRITESUBNUMBER = 65536
DURATION = 0
NEXT = 1353
ACTION A_FindTarget
VAR1 = 0
VAR2 = 0
FRAME 13
SPRITENUMBER = 1
SPRITESUBNUMBER = 20
DURATION = 1
NEXT = 14
ACTION A_SpawnObjectRelative
VAR1 = 0
VAR2 = 245
FRAME 14
SPRITENUMBER = 1
SPRITESUBNUMBER = 20
DURATION = 1
NEXT = 15
ACTION A_SpawnObjectRelative
VAR1 = 0
VAR2 = 245
FRAME 15
SPRITENUMBER = 1
SPRITESUBNUMBER = 20
DURATION = 1
NEXT = 16
ACTION A_SpawnObjectRelative
VAR1 = 0
VAR2 = 245
FRAME 16
SPRITENUMBER = 1
SPRITESUBNUMBER = 20
DURATION = 1
NEXT = 13
ACTION A_SpawnObjectRelative
VAR1 = 0
VAR2 = 245