A linedef special for x/y movement stop?

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XutaWoo

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I have a 2D level with two paths, which aren't up and down. However, when you get on the spring to switch paths, most of the time you get unaligned. I tried adding impassable lines, but they didn't work. Is there a special that stops x/y movement, or am I out of luck with the two paths thing?
 
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