Fixed A collection of missing textures/errors

Chicmunk

Wew!๐ŸŠ๐“•๐ˆ๐“๐““ ๐“๐“—๐„ ๐“’๐“ž๐“œ๐“Ÿ๐“ค๐“๐„๐“ก ๐“ก๐“ž๐“ž๐“œ!๐Ÿ˜œ
A collection of missing textures/errors and object positions:
 

Attachments

  • srb20358.gif
    943.4 KB · Views: 247
  • srb20790.jpg
    srb20790.jpg
    178.4 KB · Views: 354
  • srb20792.jpg
    srb20792.jpg
    158.6 KB · Views: 238
  • srb20793.jpg
    srb20793.jpg
    99.9 KB · Views: 253
  • srb20795.jpg
    srb20795.jpg
    125.1 KB · Views: 236
  • srb20797.jpg
    srb20797.jpg
    75.3 KB · Views: 238
  • srb20798.jpg
    srb20798.jpg
    144.6 KB · Views: 243
  • srb20799.jpg
    srb20799.jpg
    134.1 KB · Views: 401
  • srb20800.jpg
    srb20800.jpg
    120.2 KB · Views: 270
  • srb20357.gif
    3 MB · Views: 197
  • srb20802.jpg
    srb20802.jpg
    171 KB · Views: 284
  • srb20805.jpg
    srb20805.jpg
    178.6 KB · Views: 221
  • srb20362.gif
    3.2 MB · Views: 210
  • srb20801.jpg
    srb20801.jpg
    97.9 KB · Views: 223
  • srb20363.gif
    6.6 MB · Views: 189
  • srb20806.jpg
    srb20806.jpg
    163.9 KB · Views: 218
  • srb20807.jpg
    srb20807.jpg
    103.3 KB · Views: 216
  • srb20808.jpg
    srb20808.jpg
    134.8 KB · Views: 224
  • srb20809.jpg
    srb20809.jpg
    141.7 KB · Views: 242
  • srb20366.gif
    8 MB · Views: 217
  • srb20364.gif
    4.2 MB · Views: 209
  • srb20810.jpg
    srb20810.jpg
    105.5 KB · Views: 219
  • srb20811.jpg
    srb20811.jpg
    141.2 KB · Views: 239
  • srb20368.gif
    4.6 MB · Views: 207
  • srb20813.jpg
    srb20813.jpg
    122.2 KB · Views: 242
  • srb20370.gif
    2 MB · Views: 220
  • srb20371.gif
    1.8 MB · Views: 216
Save for the missing textures, it should be noted that these errors are due to bugs in the OpenGL renderer. You can visit the same areas using the software engine and you will find things will display without error.

I have seen commits that fixed a number of issues already, but I don't think these particular ones have been squashed yet (like the texture alignment not always working well).
 
Almost all of these issues have been fixed for a while now, whether through map or code changes. The only remaining issues were the RVZ1 rocket bug, which I've just fixed for 2.2.11, and the stretched pine wall in CEZ1, which requires a code-side change. The latter has been shared to a related GitLab issue, so I'm marking this thread overall as fixed.
 

Who is viewing this thread (Total: 0, Members: 0, Guests: 0)

Back
Top