SIG7Pro
I hate my life.
1. how would a boost hud work? i just want the word boost, and a meter on screen, and the boost meter gets larger or smaller depending on a variable named "boost"
nothing else, i dont want a lua boost
just the hud that has a meter that gets larger or smaller with the boost variable
2. and also how would it work as if a character was in their dash mode and have a different running animation, in a different script
would it be something like
nothing else, i dont want a lua boost
just the hud that has a meter that gets larger or smaller with the boost variable
2. and also how would it work as if a character was in their dash mode and have a different running animation, in a different script
would it be something like
Code:
addHook("PlayerThink", function(player)
if player.mo.skin == "Sonic" then
if ( (PLAYERSPEEDVARIABLE IDK THE NAME OF) = (the maximum speed) and if player = (in dashmode)) then
(command that plays an animation) = ANIM_DASH
end
end
end)