Fixed (2.2.8) Changing skin color in OGL is janky.

Fal

Member
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As demonstrable, changing the skin of your player gets a little wonky if your renderer is set to OGL. Nothing like that ever happens within Software.

For noting, I thought it had something to do with my SRB2 copy, but no amount of total uninstalling then clean installing was ever sufficient to shoo away this.
 
Does it on most versions, for safe measures, probably either turn models on/off (via gr_models 0/off or 1+/on) or change the color
 

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