As I was browsing through the source code, I found this typo (link) in the file p_enemy.c at line 7220:
when it's supposed to be
As you can see, the word "angle" is spelled like "angel" which is clearly wrong. I've had problems with this action before in Lua; might this be the cause?
Code:
if (LUA_CallAction("A_ChangeAngelAbsolute", actor))
when it's supposed to be
Code:
if (LUA_CallAction("A_ChangeAngleAbsolute", actor))
As you can see, the word "angle" is spelled like "angel" which is clearly wrong. I've had problems with this action before in Lua; might this be the cause?
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