EDIT! After testing a lot, I've found that this doesn't work on every wall. I dunno what's up with some of the walls but they just mess everything up. I'll edit the solution if I find a fix.
SOLUTION:
local wallNormal = R_PointToAngle2(line.v1.x, line.v1.y, line.v2.x, line.v2.y) //finds the...
Is it possible to add more sounds to a custom racer in ring racers? (ie; giving them more than just 2 hurt sounds, more than 1 lose sound, ect.)
the 11 sounds that you're able to give a racer by default is sort of limiting, and they can get annoying due to playing often.
i'd even be willing to...
Hello! This is my first thread post, so apologies if I get something wrong.
Since the 2.1 update of DRRR, I've been starting to enjoy the game a bit more since many issues of 2.0 have been fixed. Though, in terms of gameplay itself, there is one thing that is really stopping me from what I...
Hello, everyone! This is the first time I've posted anything in here, so to properly introduce myself real quickly, my name's Ben. I'm a pixel artist and have been for around 8 years or so, and I wanted to show off what I've been working on for around 2 or 3 weeks?
I've recently started work on...
This lua script, introduces conveyor support for Rollout rocks.
Currently rollout rocks do not move on conveyors, so I made this.
Concole command: cfrr_enable, stops/runs a lua script, default - On.
You can also specify in the Level header whether lua should work on your map or not.
Note: If...
I'm trying to make a Star-Fox-esc character that requires me to use the movement keys (WASD in this case) as buttons in the script (to change how the movement works). These buttons are do not have any corresponding button flags as far as I know. Is there any way to do this, or can you only use...
Hello. This is my thread where I show my addons that are Works in Progress.
Here are some gifs for the addons I'm showcasing to you all, here they are!
(Credit to Whisper for CD Sonic's hud code)
Most of these are already Works in Progress, but I'll be...
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