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![]() ![]() ![]() What is Possession about? Possession is a game about being fast and dodging people. When the Master Emerald spawns, players are tasked on finding this rock in the map. Once found, the player that collected it has to possess it until time runs out, while his opponents have to kill him to retrieve the emerald for the same goal. The catch? Whoever is carrying the emerald will become very vulnerable: The carrier will become unable to shoot, unable to obtain any shields, and unable to use mid-air abilities like thokking, flying or gliding! And even worse, a single hit by anything will render this player dead, regardless of how many rings the player has collected! A round is finished when a player is successful in holding the rock for 50 seconds (by default) without dying. Spoiler: Tips and tricks and other stuff ![]() ![]() ![]() ![]() ![]() Spoiler: Old 1.0 screenshots and stuff: Configuration stuff Spoiler: CVars Other stuff Spoiler: Changelog Spoiler: Regarding custom content Wrapping up Special thanks to:
Included in the attachements there is a little reskin for the emerald (enchilada.wad) that used to be as an inside joke, but I decided to include it. It was originally designed for 1.0, yet it still works! If you plan on using it, make sure to load Possession first! ![]() Last update: 2.1/b/c on 5/16/17 Download Now
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#3 |
FM Synthesized
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Nipples The Enchilada Mode was totally worth it. But the overall gametype is fun as hell. Testing it even early on was fun. =P
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#4 |
Man of the Hour
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Wow, this sounds fantastic, i cant wait to give it a try. If i encounter any bugs il report them to you.
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Don't let what you cannot do interfere with what you can do - John Wooden |
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#5 |
The one and only!
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ayy it got released!
Nice work Rapid!
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Severely optimistic 😬😬 |
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#6 |
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Reminds me of Shine Thief from Mario Kart: Double Dash
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#7 |
scripting bee
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After a while, I finally updated it to 2.1!
Spoiler: But what's new tho Short version: A few fixes, team Possession, rings can be used as Master Emerald spawners, status messages, global timers, and some sound effects were replaced.
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It's Lua, not LUA It's "Lua scripts", not "luas" |
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#8 |
scripting bee
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Updated to
![]() This mini-update consists on a change in the way the radar works, using G_PointToDist2 instead of P_AproxDistance I left the old version in the post, just in case. Spoiler: Why I broke 2.1b
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It's Lua, not LUA It's "Lua scripts", not "luas" Last edited by Rapidgame7; 12-29-2017 at 10:05 PM. Reason: i forgot to detail the updat |
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