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Old 09-13-2014   #1
DoomGamesLover
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Default [2.1.20] OpenGL Screenshot ...

If you try to take a Screenshots in OpenGL Mode .. this is what will happen,i thought it's because i was using SDL Build of the game ....
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Name:	srb20010.jpg
Views:	426
Size:	182.6 KB
ID:	5614   Click image for larger version

Name:	srb20005.jpg
Views:	395
Size:	116.0 KB
ID:	5615  

Last edited by Monster Iestyn; 06-04-2017 at 09:24 PM. Reason: LOL Forgot the screenshots hehe..
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Old 09-13-2014   #2
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...um, "this" being what?
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Old 09-13-2014   #3
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Oops,fogot to upload screenshot :p
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Old 09-13-2014   #4
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Can confirm this consistently happens with me if I use 1366 x 768 resolution.
Strangely enough this is also the resolution that gives me a white diagonal line in software.

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Old 10-10-2014   #5
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Oh yah right ,only for Resolution 1366x768,and also for SDL2 Build
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Old 05-29-2017   #6
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I've made a fix for this bug (thanks to GZDoom): http://git.magicalgirl.moe/STJr/SRB2/merge_requests/192
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Old 05-30-2017   #7
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Besides that. In OpenGL mode when you record a GIF it saves as PNG.
(Are leaving a related case about srb2's OpenGL)
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Old 05-30-2017   #8
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Intentional. GIF can't have more than 256 colors on it. OpenGL displays more than that.
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Old 05-30-2017   #9
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hmm... got it...
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Old 06-04-2017   #10
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My fix has just been merged to master, so OpenGL in future versions of SRB2 should no longer experience this bug (though fullscreen screenshots will still be cropped, at least until someone can figure out THAT bug).
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