SRB2 Message Board  

Go Back   SRB2 Message Board > Sonic Robo Blast 2 > Editing

Reply
 
Thread Tools Search this Thread
Old 12-27-2009   #1
Inazuma
likes to assault raccoons
Judge
 
Inazuma's Avatar
Default Srb2EmeraldChaos

Alright! It's time for a new mod to appear on Srb2! Brawl and I have been working on this mod for a while and decided to put it up on the mb! We like to call it Srb2 Emerald Chaos or SRB2EC.

WHAT THE HECK IS IT?
Well SRB2EC is a mod with about 8 zones with match, ctf, and race stages!

WELL WHATS SO SPECIAL ABOUT THIS MOD?
Custom enemies, bosses and more! =D

SCREENYS PLEASE

OK =P


The ice isn't going to crack is it?

Please don't hurt me robot frogs!

You better not drop me!

HOLD ON HOLD ON! ANY DEV MEMBERS?
Yes. Yes there is. If you would like to be apart of this mod, please contact me by a pm or an email.
Current Dev Members
------------------------
XSpeedGodX
Brawl
Scizor300

There are also custom bosses. :3
Would you like to see one?
Quote:
Originally Posted by Troll
Yes!
Ok then!
http://img17.imageshack.us/img17/305...ilversonic.png

We need some help over here! We need some people to help us finish this!
Criticize please. Need some criticism over here.


I see you D00D64. =P

Last edited by Inazuma; 05-02-2010 at 10:49 PM.
Inazuma is offline   Reply With Quote
Old 12-27-2009   #2
darkbob1713
I hate this username :(
 
darkbob1713's Avatar
Default

In the last screenshot I see GFZROCK on the thok barrier.
__________________
Quote:
<SirCoat> ...report me for what?
<Jester the lucky 7> for hurassing a server shouting out hangout and for being in a hangout
<SirCoat> what does that have to do with you hangouting
<SirCoat> ...
<Streakster The Fox> um this is a hangout
darkbob1713 is offline   Reply With Quote
Old 12-27-2009   #3
Blacklightning
Insane Idealist
 
Blacklightning's Avatar
Default

Most of your problems so far lie in overuse of wall textures, which is a shame because most of the ground-level decor actually looks pleasing to the eye in contrast. Not only that, but in the second screenshot you have platforms that practically blend in with the wall behind it - that could easily have been fixed with some of the overhanging grass you have on the raised ground immediately to the left of it (can't remember the name of that technique exactly) or maybe a texture switch. The third screeny just plain looks ugly altogether and I honestly can't think of a way to critique it.

There's definently potential here though, and I'll be keeping my eye on this one.
Blacklightning is offline   Reply With Quote
Old 12-28-2009   #4
Fred
Retired
 
Fred's Avatar
Default

Quote:
Originally Posted by XSpeedGodX View Post
This is very pretty. I like how you used the cyan gradient for the walls (god, almost 10 years of the same freaking blue walls in winter levels is EXHAUSTING) and blue for the sky, makes a great compromise for a daytime winter level.

Quote:
Originally Posted by XSpeedGodX View Post
This can work, but for the love of god, add some shadows. I can't look at those walls without getting dizzy over the repeated pattern. Also, the waterfall top texture is for the top of the waterfall only. Use the middle waterfall texture the rest of the way. Look at the official levels for an idea.


The third shot is just meh.
Fred is offline   Reply With Quote
Old 12-28-2009   #5
Ice
Pretty chill guy
 
Ice's Avatar
Default

I don't like the name, it sounds really unoriginal.
__________________
Endless Mine - Piano Cover (First one on youtube!)
http://www.youtube.com/watch?v=2m8LvQL0Akc
Ice is offline   Reply With Quote
Old 12-28-2009   #6
Spherallic
a.k.a. sphere
Developer
 
Spherallic's Avatar
Default

Wow, this actually looks very pretty. I especially like the ice stage, but the wall texture repeats too much. That also goes for the second screenshot, and the third one just doesn't look pretty, I dunno why.

Quote:
Originally Posted by XSpeedGodX
We need some help over here! We need some people to help us finish this!
I can help, with level design and some custom sprites/textures.
__________________
Quote:
<D00D64> Sphere CANNOT decorate
Spherallic is offline   Reply With Quote
Old 12-28-2009   #7
Crazic the Hedghog
beep.
 
Crazic the Hedghog's Avatar
Default

Ah, so the levels I've been seeing on Brawl's Server are really some of the levels of the mod! My opinion, its very good! Slight cracks here and there, but no big deal.
Quote:
Originally Posted by Ice
I don't like the name, it sounds really unoriginal
Thats another problem, the name isn't that good, but no big deal, once again.
__________________
AKA: Cirno Conway, Crazygame
YouTube : crazygame54
Steam : Here.
this username brings me agony.
Crazic the Hedghog is offline   Reply With Quote
Old 12-28-2009   #8
Little Djermy
Rawr!
 
Little Djermy's Avatar
Default

I don't think critiquing the name is as important as critiquing the actual design that is shown in the pictures, but that's just me.

Anyway, I like the first screen shot; the wall texture lends itself well to the feeling of the level. And the Ice Cap background was actually a good choice for a sky. However, don't use the same wall texture for platforms; I don't think I need to explain why.

The second screen looks kind of bland. the custom enemies look cool though, I just hope that they do something specific to them. That wall texture is killing me though...shadows would help that. Either that or put some new wall textures in there.

That third one actually looks really bad. The wall textures look random and ugly and that metallic looking texture actually doesn't blend well with the others. There is just something about that shot that just hurts. You should probably change that entire level.
__________________
I really hate ponies.
Djermy's Converted Levels Archive.
Little Djermy is offline   Reply With Quote
Old 12-29-2009   #9
D00D64
A "rather brash" indivisual
Judge
 
D00D64's Avatar
Default

Quote:
Originally Posted by XSpeedGodX View Post
I see you D00D64. =P
YOU RAAAAAAAAAAAAANG? :3

Anyways, the first level has a colormap error: the water should have the colormap, not the whole sector. It's odd seeing you be bluish in mid air. The level was alright though. but really, the sectors should be ATTACHED to the vertices of the other walls, not just really really close to other walls. The second, from what I could remember, was pretty boring and flat. The enemy is just Robohood minus the shooting: IE, just bunny hop. Simple enough, but I dunno, feels like another easy enemy, like Crawlas. The third was just an excuse to use the glider, IIRC. It was pretty lame, it looked ugly, and didn't do much aside from have gliders and not use them very uniquely anyway.

But out of all the maps, this is the first I remember playing on, so you've probably improved by then, as I've noticed in the ice stage. You still have a bit of ways to go, as evidenced by the unaligned textures and the lack of verticies even connecting the walls to other walls in most areas around the thok barrier and some bugs like the beginning 2D segment in the ice level (I saw a Tails run around there, offtrack even). It's too early to say much about the pack as a whole though, and you didn't even release a public demo yet so I dunno if you improved stages since I saw them last. But anyways, I hope all goes well with the pack.
__________________
Quote:
<Nekoishi> HOW DO YOU JUST NOT NOTICE GIGANTIC BREASTS
<RedEnchilada> I remained ignorant to a set of titanic breasts for 17 years!
D00D64 is offline   Reply With Quote
Old 12-29-2009   #10
Sonic Destiny
dealer of Retribution.
 
Sonic Destiny's Avatar
Default

Quote:
Originally Posted by XSpeedGodX View Post
We need some help over here! We need some people to help us finish this!
P
Im sitting right here. -yawn-
Sonic Destiny is offline   Reply With Quote
Old 12-31-2009   #11
rocky
Just being himself
 
rocky's Avatar
Default

It's....cool. But what is that thok barrier like darkbob1713 said in the third screenshot. GFZ??????. Oh and by the way this:




Is too BLUE!!!!!!! Try changing the textures




__________________
Outer space = People's Ignorance.
rocky is offline   Reply With Quote
Old 01-11-2010   #12
Brawl
Up Down, All Around!
 
Brawl's Avatar
Default

Screens of the first level of the mod, Shining Hill Zone.







Brawl is offline   Reply With Quote
Old 01-11-2010   #13
stoneywagner
SRB2-inactive
 
stoneywagner's Avatar
Default

Quote:
Originally Posted by Brawl View Post
Screens of the first level of the mod, Shining Hill Zone.

*Pictures*
Looks too open, people can easily skip over parts.
__________________
Quote:
Posts Per Day: 0.10
So that means I only finish 1/10 of each of my posts.

I won't be playing SRB2 as much- just wait for 2.0.5

Last edited by stoneywagner; 01-11-2010 at 09:34 AM. Reason: Picutres
stoneywagner is offline   Reply With Quote
Old 01-11-2010   #14
Callum
Don't bug me about ports
Developer
 
Callum's Avatar
Default

The ice stage in the first screenshot caught my attention the moment I looked at this thread. It looks amazing, good job. The creator obviously knows how to create levels, some of the textures and other decorations seem to be very well thought out, but in other parts there definitely needs some work (Shining Hill Zone and that third screenshot come to mind instantly).

This mod looks promising, and I hope that it turns out well. =) This is the first time a SRB2 mod has caught my eye in quite a while.
__________________
Wii Number: 6332-6670-3012-6583
Super Smash Bros. Brawl: 0990-2469-0325
Pokémon SoulSilver (Japanese): 4297-2659-8884

Nintendo 3DS: 4725-7969-6387
Callum is offline   Reply With Quote
Old 01-16-2010   #15
Goddratini
 
Goddratini's Avatar
Default

If you could make the shining hill textures a little less bright(but still bright, don't go as dark as GFZ), it be a huge improvement. That ice level though, wow, I really want that. now. seriously. beta of just that level.
__________________
Well crap I can't change my username.
Goddratini is offline   Reply With Quote
Old 01-16-2010   #16
Kyasarin
 
Kyasarin's Avatar
Default

Where's all the hype from the snow Zone coming from?
It lacks texture variation, and the picture hardly shows us anything.
Kyasarin is offline   Reply With Quote
Old 01-17-2010   #17
Boinciel
ヒトデパンと奇妙なジャム
Developer
 
Boinciel's Avatar
Default

Quote:
Originally Posted by Kyasarin View Post
Where's all the hype from the snow Zone coming from?
The Ice Cap sky and trees. It's amazing how much a few visuals can sway the minds of men.
__________________
I'm deleting WOW + FURYHUNTER your not int his BLAPCK robo ass memes because that was a bad pun MonsterIestyn

hubjim
Boinciel is offline   Reply With Quote
Old 01-17-2010   #18
Fred
Retired
 
Fred's Avatar
Default

Quote:
Originally Posted by Kyasarin View Post
Where's all the hype from the snow Zone coming from?
It lacks texture variation, and the picture hardly shows us anything.
The light blue sky coupled with the cyan walls looks really pretty, and much better than the repetitive nighttime xmas crap we've been getting for the past 10 years. The only other level that has pulled those visuals off is, to my recollection, that one CTF map in the official rotation.
Fred is offline   Reply With Quote
Old 01-17-2010   #19
chi.miru
Developer
 
chi.miru's Avatar
Default

Quote:
Originally Posted by XSpeedGodX View Post

You better not drop me!
Glad to see this is being used somewhere other than my project XD.
I hope I could at least help if wanted.
chi.miru is offline   Reply With Quote
Old 01-22-2010   #20
Brawl
Up Down, All Around!
 
Brawl's Avatar
Default






Brawl is offline   Reply With Quote
Reply

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:45 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2018, vBulletin Solutions, Inc.