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Volcano Base Details »»
Volcano Base
Version: 1.0, by S1rexer (The ultimate SIGSEGV) S1rexer is offline
Developer Last Online: Jul 2020

Category: Version: SRB2 Rating: (5 votes - 3.60 average)
Released: 08-28-2019 Last Update: Never Installs: 2
Single Player Levels Multiplayer Levels

My three new volcanic levels, enjoy, play with friends

ACT1




ACT2



ACT3 (Bossfight)



Video
https://youtu.be/RA__N-kcMBs

Map code
Code:
MAPI0
Code:
MAPI1
Code:
MAPI2
P.S. OpenGL has small visual bugs

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File Type: rar scr_VolcanoBase.rar (7.14 MB, 351 views)

Screenshots

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Comments
Old 09-01-2019   #2
D00D64
Probably Responsible
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Welcome to releases!
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Old 09-08-2019   #3
GamingReloaded
 
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I have to say, I was actually very pleasantly surprised by this level!

The first thing that I noticed was how open and empty the level felt, without too much decoration to fill up the space and make the level feel alive, but that's really my only major complaint.

I really enjoyed the core gameplay, there were a bunch of unique little platforming segments that really mixed it up and made the level feel varied and fun to play, like the laser factory segments or the rising lava areas.

I also especially loved the usage of different environments, especially in the second act, going from inside different parts of the volcano, going outside, and exploring the lab, and especially the varied texturing used in the volcano segments kept the level fresh and alive.

You should keep this up!
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Old 09-15-2019   #4
Chrome
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This was a fun 3 Act Zone!

The split path with the two forests roads and big gray cliff was a refreshing way to incorporate upper and lower routes and the Spirals cliff were fun to run around. They had the air bobbing effect applied to them though, so if you moved too slowly, the platform would lower and you'd bump into the wall of the next one instead of clipping onto the top of it.

I'd suggest try playing with bigger platforms next time, Sonic & Co. are all pretty quick, and having more room to navigate doesn't necessarily mean that the platforming is easier; it usually just makes it less frustrating. For each act, try working with similar colors, I saw a few blue CLIFF textures in the Act 2, and it really clashed with the theme you were going for.

Lastly, always remember to check the Float box for your rings, you can do this easily to all of them with the Find and Replace Mode.
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Old 09-16-2019   #5
S1rexer
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Thanks for playing
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