This whole thread is hilarious.
Just use Tails if you have no skill as Sonic, you don't have to rant.
Yeah fuck you too you insufferable twat.
Anyway, real talk, I know it's an engine limitation but the lack of slopes is making this game feel really bizarre. I recently bought the SEGA pack on Steam that has Generations along with 1, 2, 3&K, and CD, and honestly while this game is fun and definitely well-made...it can't hold a candle to any of those 5. Especially the four Genesis ones.
I don't care what you guys say: Sonic in the genesis games was never as slippery as he was in this game. I've been playing through 3&K and 2 and in both I feel far more in control than in this. Not to say that this game is uncontrollable, but every time I do some platforming in it I'm always slightly unsure of what the hell will happen.
Oh, and about the "HURR this game is a momentum game like the classics HURR" stuff: in the classics Sonic does continue running if you let go but the deceleration is a lot more in this game. Yes, some modern Sonics go too far in the other direction (Modern Sonic in Generations is nearly perfect but he stops far too quickly when you let go) but you guys basically took Sonic gameplay and exaggerated everything about it into some weird-ass caricature.
Not even going to get into how the level design of this game is, to put it in the words of a Sonic Retro member, "labyrinthine at BEST".
Don't get me wrong, this game is definitely fun to play, but it can't hold a candle to the Genesis games it purports to imitate.