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Old 1 Week Ago   #21
EggVaan
 
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I had the great idea to look at the log file it created.

Quote:
JNI_Startup()...
Device info:
Brand: samsung
Device: herolte
Manufacturer: samsung
Model: SM-G930F
Supported ABIs: arm64-v8a, armeabi-v7a, armeabi
Setting up SRB2...


Sonic Robo Blast 2
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See the 'LICENSE.txt' file for details.

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Displaying splash screen
M_StartupLocale...
Looking for WADs in:
Apparently it doesn't find any WADs? Is the creator of the Android port by any chance here?

I'd be more than happy to finally play SRB2 since I'm still waiting (sigh) for SteelT to make a build for Ubuntu 20.04. Otherwise I have to get WINE to play SRB2.
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Old 1 Week Ago   #22
Silver Sonic
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Quote:
Originally Posted by Potatosack View Post
Bless Jimita!

Why isn't this stickied? I guess he doesn't want to support it to the technically inept or it's not stable in its current state...
Don't have an android device atm
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Old 1 Week Ago   #23
PSI Hedgehog Chris
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Quote:
Originally Posted by ClassicNC View Post
Modern and Neo both work just fine for me.
Really?! I wonder why it doesn't work for me.
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Old 6 Days Ago   #24
ClassicNC
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Quote:
Originally Posted by PSI Hedgehog Chris View Post
Really?! I wonder why it doesn't work for me.
Maybe it's your phone?
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Old 6 Days Ago   #25
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I'm thinking it's either because of phone models (which is weird because my phone is a Samsung Galaxy S9+ so you'd think it could do Lua) or because Lua mods only work if your phone is rooted.
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Old 6 Days Ago   #26
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Quote:
Originally Posted by PSI Hedgehog Chris View Post
I'm thinking it's either because of phone models (which is weird because my phone is a Samsung Galaxy S9+ so you'd think it could do Lua) or because Lua mods only work if your phone is rooted.
Well I'm playing on my Samsung S2 Tablet, aka my only tablet
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Old 6 Days Ago   #27
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Quote:
Originally Posted by PSI Hedgehog Chris View Post
I'm thinking it's either because of phone models (which is weird because my phone is a Samsung Galaxy S9+ so you'd think it could do Lua) or because Lua mods only work if your phone is rooted.
Have you copied the games required files into your phone? Else it won't boot at all.

It makes a folder in Android/data/org.stjr.srb2/files. You need to throw the necessary files in there.
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Old 6 Days Ago   #28
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Quote:
Originally Posted by Rafeku View Post
Have you copied the games required files into your phone? Else it won't boot at all.

It makes a folder in Android/data/org.stjr.srb2/files. You need to throw the necessary files in there.
Booting the game is no problem at all. I'm able to go in-game and load add-ons that don't use Lua. But mods that DO use Lua, it doesn't matter if I put the add-ons in the files folder or the addons folder within, it still crashes with a SIGABRT and a SIGSEGV.
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Old 3 Days Ago   #29
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This is legit, but you need manually copy the files to a specific directory using Android's file manager. I needed to, at least.

It runs like flaming garbage on my phone, but everything does, including other DOOM source ports, and SRB2 levels are pretty sprawling, so that makes sense.

Last edited by Renzokuken; 3 Days Ago at 08:08 PM. Reason: i missed a word lmao
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Old 3 Days Ago   #30
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Quote:
Originally Posted by Renzokuken View Post
This is legit, but you need manually copy the files to a specific directory using Android's file manager. I needed to, at least.

It runs like flaming garbage on my phone, but everything does, including other DOOM source ports, and SRB2 levels are pretty sprawling, so that makes sense.
Well, I tried moving addons to the files folder using my phone's pre-installed file manager, but that didn't work either.
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