Well too bad, I made a rush job circuit over the past 24-hours, though actual time spent on it is closer to 7 hours.I totally just made a rush job circuit map in 3 hours.
And it plays well.
And it plays fairly good.
Well too bad, I made a rush job circuit over the past 24-hours, though actual time spent on it is closer to 7 hours.I totally just made a rush job circuit map in 3 hours.
And it plays well.
I remember suggesting to you walls that you can blow up with the nuke shield to reveal hidden paths.
Those had better be in the level :<
3. The map must be your own work. You may not enter levels that are straight ports or slight modifications of other levels. You may base your level on existing levels from other games, but this is not encouraged.
Actually, WWZ did pretty well. IMO, it even did better than it really is.I hope it does better than Water Works Zone did.
Yeah, it does hurt my eyes, just looking at it.Ah, my eyes! The void textures don't seem to work too well for 3d levels. The grids are too small for that.