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#341 |
Wizard 1.0 is SRB3!
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I submitted the wrong map. And I've looked through every iteration I had. I saved over all the work I did the entire final day.
Sorry for having you get stuck with a half-finished map because I was too stupid to realize. Edit: Negate this and read below. Last edited by Firework917; 05-27-2018 at 02:35 PM. |
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#342 |
Wizard 1.0 is SRB3!
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While the above still is true to some extent, I looked at Zone Builder's '.WAD.BACKUP1' of the map and the true final version of the map is saved there, thank God.
I've uploaded it exactly as such. To play it, just the remove the .BACKUP1 file extension and keep it as a simple .WAD. And just know Whoever came up with the idea of automatic backups for Zone Builder I love you I love you so much |
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#344 | |
Wandering Protagonist
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I want to get off ms. Salt's wild ride
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#345 |
Emblem Radar Ready
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So anyone else making a Boss, or Will Egg Flambe be it?
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Welcome to my Dimension |
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#346 | |
Wandering Protagonist
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I don't want to make any promises yet but I am working on a boss. It's made up of placeholder sprites so it's not like I can show it right now though.
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#347 |
edited
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Here's a... um... thing I made yesterday because I was bored and thought it might be useful. Not a map, rather a character. But its sprites matter more.
Why am I posting a character WAD on the KIMOIII thread? Because it's related to the SUGOI series and could come to good use for, say, cutscenes or objects. Spoiler: What it really is WAD is named SUGOI.wad because spoilers (if there even are any) It's not a rickroll, I swear
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The hero nobody needs but still deserves Last edited by Wumbo; 06-02-2018 at 07:21 PM. |
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#348 |
aka. Exoticus
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Boing
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#349 |
Meow Motherfuckers.
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Check out my youtube channel: https://www.youtube.com/channel/UCd1...hUkNvNA93RPI8g |
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#350 |
Left this community (2019).
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The evillest ball known to hedgehogkind.
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Trans rights are human rights. #fuckdysphoria |
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#351 |
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![]() ![]() Download: The map is attached Title: Egg Lasershow Submitters: Chaobrother Credits: The music is "kalomie" by toady from Mod Archive. Voices from Sonic Adventure. Maintainer Notes: The map has not been tested in multiplayer. The map will crash zone builder if you attempt to enter Visual Mode. Last edited by Chaobrother; 07-04-2018 at 02:36 AM. |
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#352 |
(σᴥσ)
Judge
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Really cool stuff already! Nice to see our first submitted entry, and special shout out to Bobo for putting and immediate smile on my face for it's cute goofiness. Cuoofiness. :D
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#353 |
Emblem Radar Ready
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Download: The map is attached
Title: Egg Flambe Submitters: Glaber Credits: Music taken From Sonic 3d blast Genesis Yes, all 3 tracks. Maintainer Notes: Boss is now in Delta. Egg flambe now has a Panic attack in lieu of not retreating. Map also now has a proper icon. Delta version uploaded on July 3rd Download removed for being out of date.
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Welcome to my Dimension Last edited by glaber; 08-07-2019 at 11:27 PM. |
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#354 | |
Wandering Protagonist
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VS True Protagonist
Test version for feedback, download attached My boss is at a good spot right now so I thought I'd release it standalone, see what people think and apply enhancements while working on the actual arena for the fight. So placeholder map, no pinch phase (though maybe it's not needed, y'all tell me) and possibly unspotted oddities (do tell if you run into these, but the only one left should be the thing with the missile dolls self-destructing for no reason). Also if you find any cheese strategies I'd love to know that too. I'm not going to change the boss to invalidate them, you can trust me! And yes, the music does fly in the face of the rules, it's just something I had added for my amusement back when I started and it's going to be removed for the proper KIMOIII release.
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Last edited by Goldenhog; 06-07-2018 at 05:20 AM. |
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#355 |
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Download: Attached to the post
Title: Mechanical Garden Submitter: BronsoKip Credits: The gate floor and display textures are by me, and the music is Left Alone by MasterMind https://modarchive.org/index.php?req...id&query=33341 Maintainer Notes: It needs horizontal springs to be added. Sorry it's so late, and there are some errors error messages on start that I couldn't find out how to fix, but here is my map: |
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#356 |
Emblem Radar Ready
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Updated Eggflambe from Alpha to Beta.
See 3 posts up.
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Welcome to my Dimension |
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#357 |
Formerly "TSDude"
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Example
Download: Attached to this post Title: Cyber Deton Submitter: TSDude Credits: SNES Music Archive website, boss music from Super Bomberman. Maintainer Notes: Old Brak Eggman's goop projectile has been overwritten.
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Hmmm~ So tasty! Last edited by WellDoneSnake; 06-17-2018 at 09:31 PM. Reason: Updates |
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#358 | |
Wandering Protagonist
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Download: (attached)
Title: True Protagonist Submitters: Goldenhog Credits: Star Light Zone textures from Spherallic's SRB2 Asset Pack. Sprites from Megaman 8, the Prinny games and Makai Kingdom. That one sound is from Megaman 8 also. Music is "Last Boss" from Magical Taluluto-kun. Maintainer Notes: - 24/6 Update: Now with more fairness
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Last edited by Goldenhog; 06-24-2018 at 09:17 PM. |
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#359 |
Absolute territory where
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@Goldenhog:
I know this boss probably isn't meant to be easy but I feel like it's just cheap, or that I'm playing it the wrong way; It's moving around pretty fast on a small arena whereas the player has that tank like acceleration to try and dodge things with. The fake exploding dolls make this much worse as they pretty much take away your ability to spin towards the boss (you just get knocked up into a vulnerable state). Moreover the deathpit just makes it far too easy to lose your only ring that flies farther and farther away everytime you inevitably take a hit, or just get knocked off in the pit in general. (But the point is I still can't beat it to this day. help me dad) As a side note, instead of gamemap checks in the Lua, use a lua mapheader option, for instance add this to your map header: Code:
LEVEL 1 [...] LUA.trueprotagonist = true Code:
if mapheaderinfo[gamemap].trueprotagonist |
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#360 |
Formerly "TSDude"
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Minor Update:
Spoiler: Check near the bottom of the previous page for my post.
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Hmmm~ So tasty! |
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