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#1 |
Permanently Banned
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Seriously, we need it. Will it ever be added?
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#2 |
Hybrid Kart Mapper/Porter
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You possibly haven't heard, but it was deprecated in favor of Discord's GameSDK.
But even then, I think that integration isn't needed yet, for SRB2 or SRB2Kart. |
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#3 |
The one and only!
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There were some experiments with RPC loooong ago but it wasnts really carried on
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Want to do something? Just do it! |
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#4 |
トースタちゃん
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Stone dead because of Discord's SDK licensing being incompatible with open-source GPL-licensed software. Blame them for being hostile to independent developers.
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#5 |
Circuit Enthusiast
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That's a shame. Rich Presence would have been a neat feature.
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#6 | ||||
ALAM STOP BREAKING THE S
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Quote:
I believe you can sidestep it by writing a GPL shim or something like that, and perhaps shipping with a stub DLL that can be swapped out? However it's also worth noting that Discord RPC is just not being added to any more, the RPC mechanism is still going to work for the foreseeable future as per the below. So you can still use DiscordRPC as it's MIT. Quote:
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Last edited by Cue; 07-31-2020 at 05:14 PM. |
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#7 |
(σᴥσ)
Judge
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Hi! Just saw this thread, thought I'd shed some light on it. I made a fully-working implementation of Discord RP for SRB2Kart right a couple months before its release. It showed you the person's character, the level they were on, the game type, even going as far as letting you join the person's server if they were on a public one.
I don't think it's as black & white as anyone here has said. The issue was actually just about how it was a huge grey area, so it's been left in a bit of a limbo. I couldn't figure out if we were allowed to push the Discord Application ID/Client ID to the codebase. Being able to freely provide it and let anyone who compiles use our Client ID would be most ideal, but I couldn't find anything on if that was allowed or not, and I couldn't get an answer from Discord Support on that front. I saw documents saying that you couldn't hand out your Client Secret, another ID that's meant to be handled extremely carefully; however, we weren't using that. There was no solid verdict on the Client ID. If we weren't allowed to freely give the Client ID in the source code, I also couldn't figure out if not including it would violate the GPL license. Last time I researched it though I was leaning more towards "it's not allowed", though. If anyone can give me examples of other open-source Discord applications in a similar situation to ours, then I absolutely would resurrect the branch in a heartbeat and put it in the next SRB2Kart patch :) Last edited by TehRealSalt; 08-16-2020 at 10:15 AM. |
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#8 | |
AKA Mario Wumpus!
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Quote:
EDIT: It uses it barely though. It's just a verified game.
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SRB2 Blox: https://web.roblox.com/groups/711181...t-Blox#!/about Discord Server: https://discord.gg/SFA472b Last edited by FishandChips; 08-18-2020 at 07:43 PM. Reason: Add more and fixed a name |
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