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Old 04-20-2020   #1
leonlight
 
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Default biggest srb2 2.2 map

besides DIE,what would you say is the biggest map, and i don't mean by length, but as the widest
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Old 04-20-2020   #2
Unknownlight
 
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What is DIE?

As a random guess, Final Demo Zone. Or one of the 24hSRB2 acts.
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Old 04-20-2020   #3
Icarus
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In the base game Aerial Garden is the biggest map made
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Old 04-21-2020   #4
Moose the Fat Cat
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In the base game Aerial Garden is the biggest map made
That's true. Although a lot of it is, obviously, aerial.

What would be the largest map in terms of vastest amount of ground? I'd guess maybe... Deep Sea or Castle Eggman?
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Old 04-21-2020   #5
KuroEl64
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Or maybe Egg Rock?
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Old 04-21-2020   #6
MascaraSnake
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In terms of the amount of data, it's CEZ2. In 2.2.2, it has about 43000 sidedefs, which is 65% of the sidedef limit. In 2.2.0, before we removed some of the unused and unfinished sections, it was closer to 50000 sidedefs, or about 75% of the overall limit. So in a very real sense, it's not possible to make a map much larger than CEZ2.

In terms of the largest area covered, it's AGZ. Its bounding box is about 45000x35000 fracunits. The upper limit is 65536x65536. It's not nearly as dense as CEZ2 though, with only about 25000 sidedefs.

Other very large maps include THZ2 (~29000 sidedefs) and ERZ2 (~34000 sidedefs).

The 24h collab maps are not that large. If they were combined into one map, that would be about as large as ERZ2.

Last edited by MascaraSnake; 04-21-2020 at 06:22 PM.
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Old 04-21-2020   #7
cookiefonster
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I'm not surprised at all that CEZ2 is biggest in terms of the amount of data, but ERZ2 surprises me a bit. Maybe it's because of all the complex gimmicky sections in the zone?
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Old 04-21-2020   #8
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Quote:
Originally Posted by cookiefonster View Post
I'm not surprised at all that CEZ2 is biggest in terms of the amount of data, but ERZ2 surprises me a bit. Maybe it's because of all the complex gimmicky sections in the zone?
It's also because that ERZ2 is sort of "180%" of an act, as after the first checkpoint, there's a path split, with wildly different content on either side, only converging/combining again at the final conveyor belt right before the end of the level.
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Old 04-21-2020   #9
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Damn texture limit stopped us from making 24h as big as I hoped it would be...
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