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creator.wad -- Destroy-It-Yourself Greenflower 3! Details »»
creator.wad -- Destroy-It-Yourself Greenflower 3!
Version: 1, by JTE JTE is offline
Developer Last Online: Nov 2017

Category: Version: SRB2 Rating: (4 votes - 4.00 average)
Released: 03-16-2014 Last Update: Never Favourites: 4
Multiplayer Levels Scripts

A random player will be riding in the Eggmobile. Everyone must type ready ("ready2" for splitscreen players) to begin the combat phase. The map will reset if the player in the Eggmobile defeats all the others, or if the Eggmobile is destroyed. The server owner or admins can override the ready system by using "start" to force the game to start, or manually refreshing the map.

Eggmobile controls during build phase:
Jump - Raise floor by one level
Spin - Lower floor by one level

Eggmobile controls during combat phase:
Jump - Float up
Spin - Float down
Fire - Shoot missile
Fire Normal - Dash

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Old 03-26-2014   #22
AKA Superjustinbros
Superjustinbros's Avatar

So I was able to finally play DIY GFZ3 yesterday.

Holy crap the Eggmobile pilot is OP as heck. Almost never will anyone of the normal players be able to defeat it with just their jump/spin attacks while the Eggmobile pilot can just spam lasers and the dash attack. With many people it could be more likely the standard players would win, but with just one or two people it's unbearable.

So I suggest having both of the Eggmobile's attacks have some form of charge up or delay.

Also considering the normal players only begin with one ring instead of something like 20.
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Old 03-27-2014   #23
Tainic The Hedgefox
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I Made Some Epic Battles With My Friends With This....

In he Next Update There Will Be More Bosses To Control Like The Slime Shooting Eggman Right?
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Old 03-27-2014   #24
tee2330's Avatar

this can make for some epic battles I hope you improve this. haven't played with this online yet since my online ports are closed but from what I hear it's pretty good,

I hope this get's upgraded or even better a soviet Russia mod now that would be epic think of the possibles with LUA
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Old 03-28-2014   #25
Permanently Banned

Originally Posted by AozoraJustin View Post
Holy crap the Eggmobile pilot is OP as heck.
Pfft, if you say so. Even with mass laser spam (which is so very satisfying!), among my friends, I find it an achievement if the Eggmobile wins, and usually he has to try and 'steal' everyone else's rings to do so.

Originally Posted by AozoraJustin View Post
Also considering the normal players only begin with one ring instead of something like 20.
They originally spawned with two rings, which is odd I know. (I was aiming for three.) The Eggmobile pilot can pick up dropped rings sometimes, which was a bug, but it's become a strategy. Because even having only one or two rings, the players were practically invincible since they could just keep picking up eachother's rings.

I won't be updating creator.wad, though. Sorry, I'm busy!
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Old 03-31-2014   #26
Permanently Banned

a new gametype for multiplayer games (You're Genius)
Tails : SONIC, What's Wrong with you
Sonic:My feets are stuck on the eggmobile (SCREENSHOT)
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Old 03-31-2014   #27
Spriting and lazing around
FieryExplosion's Avatar

Originally Posted by FaroukTheHedge View Post
a new gametype for multiplayer games (You're Genius)
Tails : SONIC, What's Wrong with you
Sonic:My feets are stuck on the eggmobile (SCREENSHOT)
Funny graphical glitch there. I wonder what's causing it?
See my awesome sprite sheets & stuff!
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Old 04-14-2014   #28
QuoteTheBot's Avatar

I love this mod.
It's creative,
It's original.
It's just Good.
From Cave Story
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Old 02-22-2017   #29
Permanently Banned

2.1.17 now makes this mod the most fun thing you could possibly do in SRB2. Its amazing, and playing as the boss is the most entertaining thing to do. I wish this mod could be expanded toward other bosses like Eggscalibur or OldBrak, they could be really creative for player-controlled bosses.
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Old 09-08-2019   #30
NeonSonik15's Avatar

Could there be potential for an in-game level editor? Not really, because that would be troublesome to program into the game (hell, that'd drag 2.2's development further), so I don't really have high hopes for something like that. This mod right here nicely how an in-game editor would work and pulls off excellently.
You can refer me as TheRetroRenegade cuz I can't change my username. YouTube: (Yes, William Arkwright is my real name)
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