![]() |
![]() |
#1 |
Please call me VentureSonic
|
![]() Chaos Conflict Chaos Conflict is a map pack being made between myself along with White T.U and ManimiFire. It's gonna be a moderately big map pack featuring Co-op, Race, Match, Tag and CTF levels with custom textures, objects and various other things! (it'll be good I swear) Co-op Maps Floral Cliffside Zone The first level of the map pack. A simple grassy and mountainous area with various trees and flowers. Enemies include SDURF and the new enemy, Wheelstick. Created by Tonic ze Hedgefox. Spoiler: Humid Burgundy Zone A sweltering cave of lethal lava and long cave systems. It's intended to be a hard level with a heavy focus on exploration. Currently in WIP. Created by White T.U. Spoiler: Race Maps Fungi Valley Zone A race level based on the bouncing mushrooms. Make sure to hold jump while dealing with these mushrooms. Spoiler: Support Us! Please show your criticism and support for this project! We're really excited for this and we honestly just want to give you a fun game experience. Check out the Discord! https://discord.gg/5e8pFFY
__________________
it's that gut who does the thing |
![]() |
![]() |
#2 |
Call me Angie :)
|
Looks cool!
__________________
Hold on a minute I'm gonna become funny |
![]() |
![]() |
#3 |
The one and only!
|
Intersting. I'll keep a eye out on this
__________________
Severely optimistic 😬😬 |
![]() |
![]() |
#4 |
Certified synth whore
|
Looks pretty cool from you have shown off here, but maybe use less rectangular sectors for Floral Cliffside Zone and Fungi Valley Zone as they look kinda blocky and linear from the screenshots. Other than that this looks to be something great in the making, Good luck.
__________________
Insert something totally interesting here |
![]() |
![]() |
#5 | |
Please call me VentureSonic
|
Quote:
__________________
it's that gut who does the thing |
|
![]() |
![]() |
#6 | |
YEAAHHHHHHHHH
|
This is why the align shortcut exists in Zone Builder, you can also select certain linedefs and then use the align shortcut to only align those textures, it's really helpful in situations like this.
__________________
Quote:
|
|
![]() |
![]() |
#7 |
Please call me VentureSonic
|
I know about this, but it feels really unreliable sometimes.
__________________
it's that gut who does the thing |
![]() |
![]() |
#8 |
(σᴥσ)
Judge
|
Tips on using auto-align: Select only the lines you want to align beforehand, and don't align Y offsets until you've tried different combinations of Lower/Upper/Midtexture pegging.
If none of that works, you can always meticulously go through and align everything yourself; that's what id Software did with Doom ;p |
![]() |
![]() |
#9 |
Emblem Radar Ready
|
Just a heads Up, Lower Unpegging doesn't work like it does in Doom and as a result SRB2 can't use it the same way Doom does for vertical alignment.
__________________
Welcome to my Dimension |
![]() |
![]() |
#10 |
トースタちゃん
|
I'm not sure why you keep on mentioning that. All our editors and renderers have been updated to display what it looks like in the 3D views, so if you reference that things won't be out of place.
|
![]() |
![]() |
#11 |
|
Can't wait to finally get some Circuit maps, Good luck guys, this looks promising.
__________________
Also known as "RTB" on Discord |
![]() |
![]() |
#12 |
Man of the Hour
|
Ooh, this is pretty neat, nice maps tho they are still needing some Detail.
Race and more gametypes i am looking forward to what you guys are going to come up with.
__________________
Don't let what you cannot do interfere with what you can do - John Wooden |
![]() |
![]() |
#13 |
White (T.U)
|
Hey thought I'd just drop an update on this thing
A while ago Tonic told me that he decided he doesn't feel up to the task of making Chaos Conflict anymore, and asked for me to take over for him. So from now on updates will be mainly from me, ManimiFire or Hedgefox, who has also joined the team. In other news, here's a gif of Floral Cliffside, the first zone in the game. Just to show that this thing isnt quite dead yet Here's a preview on the second act too. |
![]() |
![]() |
#14 |
Super Neko~
|
Hiya folks, Hedgefox here.
Just wanna show off some progress for my part in this whole collab thing, that's going on, right now: Yep, it's Bridge Zone from the Game Gear/Master System version of Sonic 1. As you can see, there's some twists for my take on this zone. andasexyskyboxtogowithit For example, the criss-cross texture has gotten an (2.2) updated look, and I've added the trees from Hilltop Zone from Sonic 2, as I thought it would fit for this zone. There's only one act, as of now. I may end up making this a one-act zone, like Hidden Palace from Sonic 2's Android/IOS port, or not. We'll see. don'tworrythere'sactuallyalternatepathsthistime
__________________
Got any spare headpats left? |
![]() |
![]() |
#15 | |
Call me Angie :)
|
Quote:
__________________
Hold on a minute I'm gonna become funny |
|
![]() |
![]() |
#16 |
Call me ARA.
|
wow interesting. I like. nice maps man. =)
|
![]() |
![]() |
#17 |
White (T.U)
|
Progress on Chaos Conflict has been slow, but work has still been done. I'd just like to show off a bit of it.
https://i.imgur.com/97DFOyC.gifv for starters Floral Cliffside Zone Act 2 now has a Knuckles path, it's still w.i.p however, and i've still to add many changes. next up is a full preview of Floral Cliffside acts 1 and 2! https://www.youtube.com/watch?v=KURVD1dvjvQ Do note that these are slightly outdated versions of the map, and have a few errors here and there. The boss act of FCZ has been completed, but i wont show it off quite yet. I'd like to finish FCZ before i continue working on maps like Humid Burgundy Zone (which is currently on hold) While i'd like to have Chaos Conflict finished this year, i highly doubt that will happen. But me and the crew will try our best to deliver an enjoyable map pack that will last you quite a while |
![]() |
![]() |
#18 |
Door
|
When's the release date?
This looks so beautiful! I'm still getting used to Zone Builder and I still suck at making maps! I cannot wait until it's out, keep going! |
![]() |
![]() |
#19 |
White (T.U)
|
it's been 3 weeks and i've not done a whole lot, but here's some progress anyway:
This is the ending part of Knuckles' route, it's not entirely finished yet, but i quite like what i've done so far. also i still havent touched humid burgundy zone yet im so sorry |
![]() |
![]() |
#20 |
Also known as CyberSonic
|
Looks amazing. Can't wait for the release date. :D
|
![]() |
![]() |
Thread Tools | Search this Thread |
|
|