SRB2 Message Board  

Go Back   SRB2 Message Board > Archived > Outdated Releases (2.1.X) > Levels (2.1.X)

 
 
Thread Tools
SRB2 Hub (1.3) Details »»
SRB2 Hub (1.3)
Version: 1.3, by Gaga Hax (Emotionally Unstable) Gaga Hax is offline
Developer Last Online: May 2018

Category: Version: SRB2 Rating: (20 votes - 4.35 average)
Released: 04-11-2014 Last Update: 04-29-2014 Favourites: 21
Single Player Levels Multiplayer Levels Scripts Sprites/Graphics

This modification is not spoiler-free!
And it will ruin your experience, if you haven't beaten the game yet!



Greetings everyone!


I'm very happy to announce the release of SRB2 Hub!
(Formerly known as SRB2 Rock)
The project has been restarted from scratch to make sure nobody's rights are violated by any sort of stolen content.

First of all I would like to apologize to anyone whose work has been, let's face it, stolen by me. And while I'm not trying to deny my fault in this, I'd like to mention that the original SRB2 Rock was never meant to be released, at least not in it's current form. It was something for me to try out my skills on which is the reason why there are so many seemingly useless things in there as well as tons of bugs and other unpleasantries. The wad, in fact, was leaked by a person who for their own safety shall remain nameless. Regardless, I do feel sorry for my actions.

Now then, it is time to explain what SRB2 Hub is exactly.
Well, it just what the title implies, it's a hub which contains a shortcut to most stages in SRB2.
The main idea was to allow easy access to any map with all Chaos Emeralds in netgames.


There are two main areas:

Gameplay Area.
It contains:
1. Level Select
This room holds teleporters to the map of every zone in the main SRB2 campaign which, in turn, contain a shortcut to every stage.
2. Bonus Level Select.
Contains a shortcut to four hidden stages.
3. Master Emerald Altar.
Just like in SRB2 Rock, it contains the 7 Chaos Emeralds for easy collecting as well as the Master Emerald which can transform Sonic into Super Sonic.

Hangout Area.
It contains:
1. Living Quarters:
An area much like the one that has the zone teleporters in it, but it holds six rooms and a shower instead. Every room (including) the shower can be closed and opened manually from the inside.
2. Cafeteria:
Just what it sounds like, it's a cafeteria. You can choose on of four treats and deliver it to your table of choice via little teleporters. Unlike the rest of the hub, it has different music playing in the background. (5 imaginary cookies to the first one who can guess where the track comes from)
3. Cinema:
Once again it's just what it sounds like, A cinema that plays movies. Three of them actually. They are just looped animations, but I still consider it a nice touch.
Note: it may or may not crash if you switch the movies around too much, so be careful. If it's too unstable, I'll replace it with something else.
Have fun!


Latest Update:


Version 1.3
Notes: This wad still needs some fixes. Thanks to everyone pointing stuff out.

Changelog:
-Bugfixes


Older Updates:
Spoiler:


Version 1.2
Notes: Another update because I had time and inspiration to do some stuff.

Changelog:
Spoiler:
-Made many improvements to ERZ hub
-Replaced and alligned some textures everywhere on the map
-More minor tweaks and edits


Version 1.16
Notes: Yet another tiny update.

Changelog:
Spoiler:
-Renamed Theatre to Cinema
-More OpenGl fixes
-More minor tweaks and edits



Version 1.15
Notes: Another minor update. This will probably be the last for now. Unless more bugs are made known to me.

Changelog:
Spoiler:
- Fixed a few issues present when running this thing in OpenGL
- Tweaks to CEZ hub.


Version 1.1
Notes: I lied! Here's another update!

Changelog:
Spoiler:
- Revamped GFZ Hub. Now with more texture allignment and less sneaky stage entrances!
- Fixed some minor issues.


Version 1.0!
(1.01 Quick Fix, Sorry)

Spoiler:
Major Update!
Firstly, I split SRB2 Hub in three maps:
An entrance, the old 'gameplay area' and the new 'hangout area'.

Entrance:
Basicly, it's a technical map with nothing much in it but the exits to the other ones. It's only purpose is consistency, which I'm obsessed with. Don't pay much mind to it. You don't come back to it, once you leave it.

Gameplay Area:
This is what SRB2 Hub was up until this version. There are some changes here.
- Added SRB1 Remake Level Select to the Bonus Level Select.
- Added Special Stage pictures/titles to make selecting them more visual.
- Fixed and tweaked some minor stuff in the zone hubs.
- More Legacy (with benefits).

Hangout Area:
A completely new area that I've been working on for some time now. Honestly I'm not as happy with it, as with the main area, but I still think it's worth putting here, just to see if you people like it. =)

This thing contains three rooms:
- Living Quarters:
An area much like the one that has the zone teleporters in it, but it holds six rooms and a shower instead. Every room (including) the shower can be closed and opened manually from the inside.
- Cafeteria:
Just what it sounds like, it's a cafeteria. You can choose on of four treats and deliver it to your table of choice via little teleporters. Unlike the rest of the hub, it has different music playing in the background. (5 imaginary cookies to the first one who can guess where the track comes from)
- Theatre:
Once again it's just what it sounds like, A theatre that plays movies. Three of them actually. They are just looped animations, but I still consider it a nice touch.
Note: it may or may not crash if you switch the movies around too much, so be careful. If it's too unstable, I'll replace it with something else.

Also this version has a noticeably bigger file size, so that's something to be aware of.

Well, that's about it, let me know what you think of this. Thanks.

EDIT: Totally forgot to mention that this map now screws with your 'playersforexit' to cover up some of the issues that I just couldn't fix.
Namely, it sets it to 'one', when entering the gameplay area and to 'all' when entering the hangout area.



Version 0.65 (Version 0.66 Quick Fix)

Notes: It's a small update, but there's something much bigger coming.

Changelog:
Spoiler:
- Remodeled the Special Stage Warp room to be a lot more compact
- Fixed Special Stages not loading in Coop.
(They still repeat infinitely, because I don't know how to fix that yet.)
- You now go back to the Hub upon finishing PTZ, SHZ, AGZ or ATZ.



Version 0.6:

Notes:
Finally able to do stuff again thanks to LoganA. Here's the update that was supposed to be released 6 hours after the initial release.

Changelog:
Spoiler:
- Added beautiful 3D signposts unique to each level in place of yellow floor marks.
- Added a semi-hidden Special Stage Warp room to the Bonus Level Select
(Note: enetering a special stage through here makes you replay it over and over)
- Various tweaks to THZ and ERZ hubs, as well as AGZ and ATZ rooms.


Version Archive: https://www.dropbox.com/sh/msu1zxai4hrouy4

Download Now

File Type: zip sc_srb2hub_1.3.zip (10.98 MB, 16229 views)

Screenshots

Click image for larger version

Name:	srb20001.png
Views:	5000
Size:	187.9 KB
ID:	4754   Click image for larger version

Name:	srb20002.png
Views:	4315
Size:	114.7 KB
ID:	4755   Click image for larger version

Name:	srb20003.png
Views:	4111
Size:	137.7 KB
ID:	4756   Click image for larger version

Name:	srb20004.png
Views:	4333
Size:	148.0 KB
ID:	4757   Click image for larger version

Name:	srb20005.png
Views:	3825
Size:	147.4 KB
ID:	4758  

Click image for larger version

Name:	srb20006.png
Views:	3706
Size:	156.6 KB
ID:	4759   Click image for larger version

Name:	srb20007.png
Views:	3518
Size:	166.1 KB
ID:	4760   Click image for larger version

Name:	srb20008.png
Views:	3634
Size:	169.9 KB
ID:	4761   Click image for larger version

Name:	srb20009.png
Views:	3529
Size:	167.9 KB
ID:	4762   Click image for larger version

Name:	srb20010.png
Views:	3875
Size:	48.8 KB
ID:	4763  

Click image for larger version

Name:	srb20011.png
Views:	4579
Size:	51.2 KB
ID:	4764   Click image for larger version

Name:	srb20012.png
Views:	3711
Size:	269.7 KB
ID:	4765   Click image for larger version

Name:	srb20013.png
Views:	3492
Size:	238.7 KB
ID:	4766   Click image for larger version

Name:	srb20014.png
Views:	3462
Size:	67.8 KB
ID:	4767   Click image for larger version

Name:	srb20015.png
Views:	3947
Size:	124.2 KB
ID:	4768  

Click image for larger version

Name:	srb20016.png
Views:	4302
Size:	99.0 KB
ID:	4769  

Supporters / CoAuthors

Show Your Support

  • This addon may not be copied, reproduced or published elsewhere without the author's permission.

Comments
Old 05-02-2014   #182
Vash
 
Vash's Avatar
Default

Except... from what I can see, all of the levels are from no earlier than 2.0, so my point stands.
__________________
Quote:
Originally Posted by From IRC
Renard: vash what the crap i've never seen this happen to anybody in any irc
For some reason, my connection just disconnected 27 freaking times on August 27th for no reason. (Oh, wow.. XD 27 pings on August 27th)
Vash is offline  
Old 05-02-2014   #183
Superjustinbros
AKA Superjustinbros
 
Superjustinbros's Avatar
Default

Quote:
Originally Posted by Agustin1216 View Post
Also... What's this?:



Good tile-bugging times, too. Or... somethin' like that.
That texture bug easily gives away the location of Castle Eggman Zone Act 2 Legacy.

Speaking of textures, over at the entrance to Deep Sea Zone Act 2, there's a texture error on the rock formations above the entrance.

Would it be possible to give the Mario Koopa Blast Zone Legacy room music alike the normal Zones?
Superjustinbros is offline  
Old 05-02-2014   #184
Agustin1216
あなたは私の日本のユーザ名が好きですか ?
 
Agustin1216's Avatar
Default

Quote:
Originally Posted by AozoraJustin View Post
That texture bug easily gives away the location of Castle Eggman Zone Act 2 Legacy.
.......
*Stabs himself with a knife 2 million times for being so stupid not noticed that*
I'M SO AN ASSHOLE ;_;
__________________
Goes by Skychan or Hareimu on the IRC, depending on my activity on there.
Agustin1216 is offline  
Old 05-02-2014   #185
thejoginghedge
Blazicronite in netgames
 
thejoginghedge's Avatar
Default

Hey, I need Version 1.0, Because 1 of my friends is hosting with it, Can you send me a link or something?

---------- Post added at 03:49 PM ---------- Previous post was at 03:48 PM ----------

* Version 1.01 *
thejoginghedge is offline  
Old 05-02-2014   #186
TehRealSalt
(σᴥσ)
Judge
 
TehRealSalt's Avatar
Default

Just ask him to update.
__________________
Twitter | Working on SRB2Kart and my indie game over at Patreon
TehRealSalt is offline  
Old 05-03-2014   #187
Katmint
 
Katmint's Avatar
Default



There's a missing texture on the rear wall of the old CEZ2 entrance. Speaking of that, please make this secret a bit easier to find. You can actually see the entrance to old THZ2, and old ERZ3 has a ring trail leading down. This has nothing at all that tells you it is here besides a very tiny hole which is almost completely obscured by tall grass (and the texture error above the wall but that doesn't really count since it's a bug).



This is more of a nitpick, but the entrance to the CEZ portion of the hub is based on 2.0 CEZ which clashes with the actual hub since it's based on 2.1 CEZ. Also, the opaque water is really ugly.

Last edited by Katmint; 05-03-2014 at 04:15 AM.
Katmint is offline  
Old 05-03-2014   #188
thejoginghedge
Blazicronite in netgames
 
thejoginghedge's Avatar
Default

Quote:
Originally Posted by Sonic100000 View Post
Just ask him to update.
I don't know how to do that.
thejoginghedge is offline  
Old 05-03-2014   #189
Gaga Hax
Emotionally Unstable
 
Gaga Hax's Avatar
Default

Added link to Version Archive at the bottom of the main post.

On the side note: if anyone still has the original 0.5 version, I'd be grateful if you send it over.
__________________
Madness is a form of freedom existing beyond the borders of reality.
Gaga Hax is offline  
Old 05-03-2014   #190
Gaga Hax
Emotionally Unstable
 
Gaga Hax's Avatar
Default

Updated to 1.15. Likely the last version for some period of time.
As always, check the main post for details.

Quote:
Originally Posted by Katmint View Post
There's a missing texture on the rear wall of the old CEZ2 entrance. Speaking of that, please make this secret a bit easier to find. You can actually see the entrance to old THZ2, and old ERZ3 has a ring trail leading down. This has nothing at all that tells you it is here besides a very tiny hole which is almost completely obscured by tall grass (and the texture error above the wall but that doesn't really count since it's a bug).

This is more of a nitpick, but the entrance to the CEZ portion of the hub is based on 2.0 CEZ which clashes with the actual hub since it's based on 2.1 CEZ. Also, the opaque water is really ugly.
I've added a small indication of the hidden area and fixed the textures.
But I really think that the look of the CEZ teleporter room is fine as it is, it's not like those textures aren't present in 2.1 CEZ. I made the the water transparent, though.

YAY! Doublepost!
__________________
Madness is a form of freedom existing beyond the borders of reality.
Gaga Hax is offline  
Old 05-03-2014   #191
Katmint
 
Katmint's Avatar
Default

Actually, 2.1 CEZ doesn't use the dead grass at all, and the dark gray bricks barely count since they only have two minor appearances in CEZ2.

The actual problem with the room (the ugly water) is fixed now though, so whatever.
Katmint is offline  
Old 05-03-2014   #192
Aegix
Generally Friendly
 
Aegix's Avatar
Default

Is anyone else crashing when using any version of this wad?

I just updated my computer and suddenly every time I load this wad and select "Single player" it crashes to desktop, even versions that used to work before.

:s This upsets me greatly. I love this wad.

Anyone else get this problem?
Aegix is offline  
Old 05-03-2014   #193
Metal Blake
Target locked and on sight
 
Metal Blake's Avatar
Default

Quote:
Originally Posted by Aegix View Post
Is anyone else crashing when using any version of this wad?

I just updated my computer and suddenly every time I load this wad and select "Single player" it crashes to desktop, even versions that used to work before.

:s This upsets me greatly. I love this wad.

Anyone else get this problem?
I had this issue too, but it happened to be another wad that was causing the crash (surprise, it was Gargoyle! He's so fun to play, but he brakes everything...). Are you playing SRB2Hub with any other wads loaded?
__________________
My SRB2 Genesis Mixes
My non-SRB2 Genesis Mixes
You're worrying about pointless things.
Whether you were a good person or a bad person will not change the fact that you are a mongrel.
Metal Blake is offline  
Old 05-03-2014   #194
Eblo
Default

Upon closer inspection, there are two Danganronpa tracks in the WAD that apparently aren't used in the levels. Am I missing an Easter egg, or are they just there for the TUNES command?
Eblo is offline  
Old 05-03-2014   #195
Aegix
Generally Friendly
 
Aegix's Avatar
Default

Quote:
Originally Posted by Metal Blake View Post
I had this issue too, but it happened to be another wad that was causing the crash (surprise, it was Gargoyle! He's so fun to play, but he brakes everything...). Are you playing SRB2Hub with any other wads loaded?
Nope, the hub is the only wad I've got loaded up in the launcher.

It was working just fine before I had to run this update on my laptop. >: ( It's a pain in the ass.

EDIT: And compatibility mode doesn't solve it. This saddens me greatly.

Last edited by Aegix; 05-03-2014 at 10:44 PM.
Aegix is offline  
Old 05-03-2014   #196
Agustin1216
あなたは私の日本のユーザ名が好きですか ?
 
Agustin1216's Avatar
Default

Quote:
Originally Posted by Metal Blake View Post
I had this issue too, but it happened to be another wad that was causing the crash (surprise, it was Gargoyle! He's so fun to play, but he brakes everything...). Are you playing SRB2Hub with any other wads loaded?
Bitch please:
__________________
Goes by Skychan or Hareimu on the IRC, depending on my activity on there.
Agustin1216 is offline  
Old 05-03-2014   #197
Aegix
Generally Friendly
 
Aegix's Avatar
Default

Ok, so it's not this wad that's causing the problem.

It's ANY wad that replaces the regular levels. ;_;

I tried loading another level wad just in case and BAM, again, the second I hit single player, it blows up. Think I'm going to report this bug...

EDIT:
Huh. If I use Addfile instead of the launcher, it doesn't crash on me. Weird...

Last edited by Aegix; 05-04-2014 at 12:18 AM.
Aegix is offline  
Old 05-04-2014   #198
Metal Blake
Target locked and on sight
 
Metal Blake's Avatar
Default

Quote:
Originally Posted by Agustin1216 View Post
Bitch please:
Keep in mind, this was a past problem, so I had a much glitchy-er version of Gargoyle that broke everything.
__________________
My SRB2 Genesis Mixes
My non-SRB2 Genesis Mixes
You're worrying about pointless things.
Whether you were a good person or a bad person will not change the fact that you are a mongrel.
Metal Blake is offline  
Old 05-04-2014   #199
Agustin1216
あなたは私の日本のユーザ名が好きですか ?
 
Agustin1216's Avatar
Default

Quote:
Originally Posted by Metal Blake View Post
Keep in mind, this was a past problem, so I had a much glitchy-er version of Gargoyle that broke everything.
Oh well, but this is curious:
I charged House.wad (Yeah, that freaking scary level) with the launcher, with SRB2Hub with it, and with some characters, and it not crashed. I entered GFZ1 using the hub (Typically) and it teleported me to House.wad
And the most curious thing: If you enter Coop in MP (Offline) The only map you can play is GFZ3. Strange.
__________________
Goes by Skychan or Hareimu on the IRC, depending on my activity on there.
Agustin1216 is offline  
Old 05-04-2014   #200
Virt
Trollerskates
 
Virt's Avatar
Default

Spoiler: Secret Area?

lolwat? Is this accessible through other means than noclipping?
__________________
I'm most active on Twitter!
Virt is offline  
Old 05-04-2014   #201
Rex The Kitsune
Annoying Purple Dude
 
Rex The Kitsune's Avatar
Default

Quote:
Originally Posted by Virt the Fox View Post
Spoiler: Secret Area?

lolwat? Is this accessible through other means than noclipping?
Is that Danpanropa (Am I even saying it right?)
Slightly creepy.
__________________
Terra: i made him with my bear hands
RexTheKitsune: wait you have BEAR HANDS?
Rex The Kitsune is offline  
 

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:11 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2020, vBulletin Solutions, Inc.