time gear
Eternity in an hour
If we are talking about buffing the Armageddon shield, I would say give it a meter. If the player takes a hit with it, it functions like it does now; Nukes the area and the player loses the shield while taking a hit that kills their momentum. However, if the player uses it manually, they can choose how much meter to use when using it. The more meter they use, the greater the range, but used up meter recharges super slowly and it would be better to find another monitor with the same shield to replenish it faster. As such, the player can choose between using a few big blasts, one full nuke, or a bunch of smaller blasts. When the meter runs out, the player must wait for it to fill enough to use their desired blast size. The player chooses how much meter to use by holding spin in midair, with a visual indicator on the meter of how much blast is being used.
I would also give it the passive of allowing Sonic and friends to breath in a vacuum, but not underwater. This would give it some additional usefulness.
I would also give it the passive of allowing Sonic and friends to breath in a vacuum, but not underwater. This would give it some additional usefulness.