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Thanks, Vector. I just wanted to know what I was getting myself into. Z position isn't a problem some 99% of the time but this is going to limit what can be done with zoom tubes and FOFs.
Guys, what are you talking about? One of the most important features of SRB2DB2 is that you can modify Thing heights with it. The regular DB2 doesn't have that feature, but SRB2DB2 does.
Hmm... Well that's fantastic! However, as per the SRB2 Doom Builder 2.0 thread, I'm having a notoriously difficult time getting this stuff to work the way it's supposed to.
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