Please can we redo Ability2 completely, the current way it works is ick.
What I suggest is:
0 = CA2_None = No Spinjump, No Multi, No Spindash
1 = CA2_Spinjump = Spinjump, No Multi, No Spindash
2 = CA2_Spindash = No Spinjump, Spindash, No Multi
3 = CA2_Multiability = No Spinjump, No Spindash, Multi
4 = CA2_SpinJumpDash = Spinjump, Spindash, No Multi
5 = CA2_MultiSpinJump = Spinjump, No Spindash, Multi
6 = CA2_MultiDash = No Spinjump, Spindash, Multi
7 = CA2_All = Spinjump, Multi, Spindash
Or instead combine flags: (Default 3)
1 = SpinJump
2 = Spindash
4 = Multiability
8 = NoJumpSpin
Or we could just throw nojumpspin into the "flags" with the other extra stuff.
The reason I suggest this is I ran into an issue where I was trying to give a character no spindash and no multiability, aka CA2_None; but it removed their ability to jumpspin as well which is not what I wanted and I swore during previous 2.1 testings it used to have spin jump.