2.1 as a patch is enough. There's still a lot of problems with the game and the devs can just say "lol git gud" to all the criticism.
The biggest problems right now are the CPU AI (looking at you RIVALS), slope physics being a pain in the butt and tumble being extremely punishing in it's...
I really, REALLY hope the devs actually listen to the criticism given here, on Discord and any other social media website. The game a ton of potential, and seeing it getting roasted to death is really discouraging...
Vanilla:
Best: Metal (Speed) & Knuckles (Exploration)
Worst: Fang
Fang desperately needs a revamp. He's just not fun to play as in the levels! Did someone at STjr hate him THAT much??
Is there a way to disable the motion lines/wind effect when boosting? It's been broken for a while now and it distracts me whenever I try to go fast...
I tried to play the mod, but it all kept falling apart.
A good majority of the maps are made in UDMF, and for some reason, they kept breaking in some nasty ways. This meant I could not play barely any levels beacuse A. They couldn't load or B. They broke on load.
What can in do????
The mod apparently has some errors in the newest version of SRB2 (2.2.13) as well as the OLDC 2023 Q1
Can this be fixed in a little patch or something?
Man, this characters are hella fun!
Blaze's playstyle is perfect for srb2! The combination of the double jump and the float make spindash jumping over large gaps very fun. The boost is perfectly implemented (although I'm a mobile user, so I can't use it to it's fullest) and can probably be used...
So, i would like to report a bug.
If you're playing as Mario and change your skin (either via BuddyEX or commands) that character's acceleration will be greatly decreased.
I'm not sure if it's buddy's fault of the mod's fault but you should look into it
Haha funny Mario goes bing bing wahoo
Man left us hanging on the 1.1 patch...
When are you gonna release another patch or update?
(Waitin' for forever on blueshoestails & xmomentum support)
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