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  1. BizarreLobo

    Is it possible to create a linedef/sector type with Lua?

    So, I just opened Zone Builder (took a while; my current PC is so crappy) and created a solid FOF with the Damage Fire effect on the control sector. The attached GIF shows that the red FOF only deals damage from the top. Even hitting the walls at high speed has no effect (btw, the orange block...
  2. BizarreLobo

    Is it possible to create a linedef/sector type with Lua?

    Hmm, I just remembered something. Actually, I did try using solid FOFs with a fire sector effect before, but if I'm not mistaken, the FOF does not damage the player if they touch it from the sides. Which is a problem if I want to, say, create a big lavafall. That was why I was wondering if I...
  3. BizarreLobo

    Is it possible to create a linedef/sector type with Lua?

    So you mean I can overwrite an existing linedef/sector effect with Lua? That's nice, but can you give me an example on how to do this? I'm not yet familiar with Lua or how SRB2 makes use of it.
  4. BizarreLobo

    Is it possible to create a linedef/sector type with Lua?

    Hi. It has been a while since I last tried modding. I want to make a volcano-themed map someday, but I'm not a fan of the 2.2 ring-eating lava, so I wish I could create a lava FOF that is solid, but doesn't eat rings. Can I accomplish this using Lua, or do I need to modify the source code...
  5. BizarreLobo

    [Open Assets] Sonic 1 Badniks

    Oh, okay. I don't check the addons section much, since I haven't played the game in a while, so I didn't know about your mod.
  6. BizarreLobo

    [Open Assets] Sonic 1 Badniks

    Haven't seen this addon in action yet, but based on the GIFs this looks pretty good! I always wanted to see the classic badniks in SRB2! I hope I can also see the S2 and S3&K badniks being recreated someday.
  7. BizarreLobo

    Name your first game!

    The first game I've played was Tetris (i think). I played it in one of those poor man's Game Boy handhelds that claimed to have something like "9999 games", but in reality they were just variations of the same 5 or so games. The first game I've played (and owned) on a console was Castlevania 1...
  8. BizarreLobo

    My votes for the Autumn 2020 OLDC

    Singleplayer 1st: Foliage Furnace Zone by Kwiin & Kanna 2nd: Overgrown Heights Zone Act 2 by InferNOr 3rd: Galactic Facility Zone by Mondongo 4th: Emerald Aether Zone by Krabs 5th: Alabaster Fountain Zone by BronsoKip 6th: Knothole Coast Zone Act 1 by Apollyon 7th: Gate Garden Zone by Ruberjig...
  9. BizarreLobo

    Special Stages Thoughts and Criticism

    Personally, I really like the NiGHTS stages, especially because it's the only experience I have with NiGHTS, so I would be really disappointed to see them removed from the game entirely. But I do agree that this gameplay style does not fit well for Special Stages. In the official games, they...
  10. BizarreLobo

    Armageddon shield usefulness discussion

    Honestly, I think the Armageddon Shield should just be removed from the main campaign (only keep it as a resource for custom maps). The ability to destroy many enemies at once sounds cool, but it's only actually useful in those situations where you are either being attacked by multiple enemies...
  11. BizarreLobo

    What configuration do you use while playing SRB2?

    I use Up/Down to move forwards/backwards, Left/Right to turn the camera, F to jump, G to spin, and R/T to strafe. This setup may sound weird, but I am comfortable with it When 2.2 came out, I tried switching to keyboard & mouse, with jump and spin being assigned to the mouse buttons (because...
  12. BizarreLobo

    Why can only Sonic and Metal turn super?

    While I don't have any problems with super-canceling itself, I don't think it should be in vanilla (even as an option). What makes Super Sonic interesting is not just the ability to be super fast and invincible, but also the tension of running out of rings. Not only do I need to consider whether...
  13. BizarreLobo

    Can I reset the player's momentum when jumping off an ascending FOF?

    I'm using FOFs that move up when the player spindashes on them as a stage gimmick. However, jumping while the FOF is ascending boosts the jump's vertical momentum. Because of this, the player could just spindash a bit and then use the boosted jump speed to get all the way to top (or even farther...
  14. BizarreLobo

    New CEZ is Odd

    On the subject of Castle Eggman, I... kinda like Forest Fortress more than Castle Eggman 1... in terms of level design, that is. I mean, CEZ1, visually speaking, is excellent, there's no doubt about that! But FFZ, as a level, felt more open and natural, while the actual Castle Eggman 1 felt...
  15. BizarreLobo

    [SUGOI 3] KIMOKAWAIII: Part 1 and also Part 2

    Ooh, nice, KIMOKAWAIII is already here! Loved both SUGOI and SUBARASHII. Downloading this right now!
  16. BizarreLobo

    Introduce Yourself

    Hi, everyone! My name is Samuel, and I'm just some weirdo that loves playing videogames. I've been playing SRB2 since version 1.09 and I've been checking out the boards for quite a while, but never felt the need to register here until now, since I am into WAD making recently and plan to share...
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