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  1. Tyrannic

    Mystic removal discussion - The good and the bad

    Yes. English as a second language, sorry.
  2. Tyrannic

    Mystic removal discussion - The good and the bad

    Boy oh boy, if I ever wind up getting tired of modern internet communication again, romanticizing good ol' forum culture, this thread will serve as a reminder to take off the rose-tinted glasses. Good on you all for getting rid of old baggage. I'm happy in retrospect to have merely been a very...
  3. Tyrannic

    New GFZ1 Track...

    Since this thread has kinda become the unofficial soundtrack discussion thread for 2.2, I might also give my two cents on this matter. It is really difficult for me to differentiate between which part of a track I really like because of the overall quality of the composition and which parts I...
  4. Tyrannic

    Unofficial v2.2 Discussion Thread

    This probably has been asked before, so my apologies if I'm causing any unnecessary repetition, but are there any plans to reinstate the Official Level Design Contest after the release of 2.2, and if yes, will there be given ample time for mappers as rusty as myself to adjust to its new features...
  5. Tyrannic

    Interface and Accessibility Preview

    While I've barely contributed at all for a longer time now and only lurk a bit here and there I'd like to crawl out of my grave for a short time and mention that I think it's amazing of you to include more options for the visually and hearing impaired because, while I do not really need these...
  6. Tyrannic

    2.1.16 release, 2.2 information, and community news update.

    I'm really impressed, this looks pretty darn nice. I still can't believe you guys were able to include slopes. Makes me want to work on some levels too. Now if only school wasn't in the way... Also I'm curious what you're up to with 2.2... I expect some nice surprises :P
  7. Tyrannic

    2.2 Preview - With Slopes!

    *rises from the dead* Huh, an update again. I already saw some of the slopes .gifs that were teased around here so it's not a big surprise, but I'll be damned if this isn't amazing progress. It's pretty good visually speaking aswell in my opinion, though I might not be the best judge on that...
  8. Tyrannic

    [WIP] Green Flower Canyon zone

    You're definitely improving. The biggest tip I can give you with my limited knowledge is that you should avoid high walls. Add another layer to them to change the texture up a bit, but don't overdo it. The fourth screenshot shows how to not do it, the fifth is already much better, although there...
  9. Tyrannic

    A Trio of 2.2 Tidbits

    That is perfectly reasonable, but "casual" SRB2 fans (I would consider myself to be one) might not be inclined to join an IRC room for information. Of course, elements that are heavily WIP shouldn't be posted on the main site anyway, but someone who just looks through the main site and maybe...
  10. Tyrannic

    It's time for toaster's titanic technological triumphs (slow internet warning)

    Didn't those things grant rings in Heroes when you "destroyed" them? That may be a nice feature.
  11. Tyrannic

    March/April/May/June 2015 Voting

    Flicker Lights -> Ghost Battle -> Eggmanway7 -> Emerald Flower -> Motherlode Canyon. Just a note on Ghost Battle, what held it back from being first is, apart from the length of it, that I really dislike One-Hit-KOs in boss battles, so it's more of a personal thing. Regarding the rest, most...
  12. Tyrannic

    Contest Discussion Topic (2.1.X)

    Same here. It's really a question whether you want quality or quantity. I'd suggest not making a deadline until enough entries are submitted and then making one for the rest to get finished.
  13. Tyrannic

    Tyrannic's thread

    If you look closely, every gif , at least from Lands of Sorrow, has some really strange things with the sky/skybox going on. I'm aware of that but I want to fix that later when more important level design parts are done. Have you played the updated Egg Outposts in the "Releases"-section? It...
  14. Tyrannic

    Tyrannic's thread

    Thank you. I'm looking forward to actually be able to release something someday, Lands of Sorrow is currently about 30 seconds long, while Submerged Station is a bit longer, but nowhere near finished... Apparently not... The first one's actually done that way on purpose since this is the...
  15. Tyrannic

    Tyrannic's thread

    I was too lazy to come up with alliterations for the title that weren't already taken. So yeah, I have only been sporadically active on these forums for quite some time due to school and other stuff, but in some of the spare time I had I actually worked on some SRB2-related things after last...
  16. Tyrannic

    Contest Discussion Topic (2.1.X)

    Dammit. I already have this exact gimmick implementent in a level of mine and when I someday show that level off it'll seem like I blatantly stole your idea... It really is a nice gimmick, especially with Sonic and Knuckles, as you gain height with it, but only while in the goop.
  17. Tyrannic

    A Trio of 2.2 Tidbits

    I always felt that the 2.0 Red Volcano, together with 2.0 Arid Canyon to some extent, as both only had one act, kinda filled this trope quite nicely, especially how RVZ had next to no pits. Along with Arid Canyon it also felt a lot more speed-focused compared to DSZ and CEZ, kind of similar to...
  18. Tyrannic

    Contest Discussion Topic (2.1.X)

    I'm not going to be participating on this one, sadly, haven't really have had the time due to school issues. I'm slowly starting to get to some levels again, maybe in the next contest I'll actually have something complete to show off. Maybe I'll post a WIP screenshot after this OLDC, I hope...
  19. Tyrannic

    January/February 2015 Voting

    Sapphire Summit > More Quickman > Castle Rush
  20. Tyrannic

    OLDC Announcements

    Well, then let's see if I can get something finished in time for the next OLDCs. I doubt my work will eventually show up in the runoffs, but eh, participating is what counts I think~ I like the idea by the way.
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