Many of you who use Windows 8 and 8.1 may have noticed that SRB2's OpenGL renderer will only work on the first launch, then instantaneously crash afterwards.
This is due to some sort of unknown compatibility issue in Windows 8/8.1.
The solution is actually rather simple, and it's to enable the...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.