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  1. Tidbit

    Tidbit's titanic and tantalizing map development thread that tickles thousands

    Hello! Welcome to my little space of the editing forum. Here I will discuss, show and seek critique and comment on the textures and maps that I am currently developing in my spare time. As some of you from the irc might now (as I've frequently bugged several of you) I've been working on a stage...
  2. Tidbit

    Issue with linedef type 506

    I was wondering if there was a way to keep front side texture offsets when using linedef 506 (back side texture offset scrolling). At the current time it just throws them out the window and ignores any previously existing offsets for the front side of the linedef, which can be pretty annoying...
  3. Tidbit

    Invincibility Sheild music error

    Alright so, it just so happens that if you grab any invincibility shield and then go into the menu screen, the invincibility jingle will not loop after it finishes playing. Instead all music will cut out upon resuming the game and the level track will only resume playing after the shield wears...
  4. Tidbit

    What moves you?

    For me it's music. Music and my imagination always interact oddly. If I close my eyes while a good song is playing, its like a thousand images fly past me. Then I begin to see an environment, what ever it may be, I see it as a level. I listened to a musical piece once and saw a massive field of...
  5. Tidbit

    Secluded Sky *UPDATED*

    Well after four weeks I've decided to work on this again. I have expanded the level alot, and added some other things. I've also made every thing less cramped. Also to my joy, this level no longer pure randomness! I have a plan for it now. Also I've decided to have this update end in a bland...
  6. Tidbit

    The STH:TSC revitalization project. *Grand News!*

    Hey people! Tidbit here! About 3 or 4 days ago, i released this topic. And i also spoke of grave news. Well for me at least. BUT! after getting tired of rebuilding, I revisited my old project-X. And for the first time in a long while, I saw the problems in my coding. And I am here to announce...
  7. Tidbit

    Jungle Ruins *Beta*

    This is a level i've been working on for a while on and off. But I like to think that time is very important when creating a wad. Simply because, it allows the wader to perect what he has so far. I enjoyed working on what i have so far, because i think the textures i've used work well together...
  8. Tidbit

    switches activated by having things pushed on them.

    do you remember the switches deep sea zone? where you would have to push an item over it to activate it? does any one know how to do that? o can figure it out T_T.
  9. Tidbit

    Sonic Th: TSC *Its not dead!*

    Heys! Yeah i know its ben a looooong time since my last topic ( thati wasn't able to find) but any way, I bring Alot of new stuffs for you! i have currently added ====-----===== A some what working spindash A working air dash ( soon to be ahoming attack) and an almost finished Hud :D heres a...
  10. Tidbit

    Sonic Th : The Seven Chaos Beta release *Updated Beta!*

    Sonic The Hedgehog : The seven Chaos Demo is a game i've been working on for a very long time. And its been a long road getting every thing to work that i have so far. I have fixed all but 1 of the orginal 8 or nine glitches. The level has been extended but it still end a little short. I haven't...
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