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  1. DroxSorcerer

    Problem with colormapping

    I tried adding water into my level and all went well until I tried adding the blue tint to the inside of my water. When I went into the level, I went into the water, and it was tinted purple. Does this have to do with the new palette? I used the color that the wiki gave, #0000FFJ.
  2. DroxSorcerer

    SRB2DB being weird

    Ok, I'm making maps in SRB2 Doom Builder, nothing unusual. I thought, for the map I'm making, I'd justmake a quick outline of what I want the level to be and add the more detailed stuff later. Now, I'm only a few sectors away from finishing the outline, and SRB2 is being weird, whenever I try to...
  3. DroxSorcerer

    Question about SOCs

    Using SOCs, is it possible to create a boss that can harm Super Sonic?
  4. DroxSorcerer

    Sonic: Guardians of Chaos (S_GoC.wad)

    Alright, I'm creating a new level pack. The title is probably going to be changed, but oh well. Story: Dr. Eggman has yet another scheme that involves the Chaos Emeralds. He sent his troops to seven lands to find hidden areas where the emeralds are located, but he could only find one of them...
  5. DroxSorcerer

    Egg capsule trouble

    I've got a problem when trying to make an egg capsule. I followed the tutorial exactly. When I defeat Dr. Eggman, the capsule come up, the button is as big as the capsule, and it's imposible to press the button. Here's a screenshot to show you what I mean:
  6. DroxSorcerer

    Magic Ruin Zone

    I was experimenting with FOFs when I decided to turn it into a level. Basically, you need to get into the ancient temple and get out the other end of it. Screenshots: The start of the level. I guess this is the entrance to the temple. Download: Magic Ruin Zone
  7. DroxSorcerer

    Problem with springs

    Ok, I'm making a level, and to access an alternate route, you need to use a spring. There's just one problem, no springs work in that area. Has this happened to anyone before? Also, my Thok Barrier is keeping Sonic from leaving the level, but characters sometimes get stuck IN the wall and...
  8. DroxSorcerer

    No sidedefs?

    Ok, I'm trying to test a music file I'm trying to add and I've got a problem with a level I'm creating. I made a thok barrier and added two small platforms and when I enter the level in level select, (I made it Map 17.) I get an error message that says the level has no sidedefs.
  9. DroxSorcerer

    Sonic the Dragon

    GO AWAY!
  10. DroxSorcerer

    SLumpEd problem?

    I'm trying to make a level pack for SRB2. I tried to test it on SRB2, but I got a "Too many flats in level" error. Then, I uploaded both of the levels seperately, and they worked. Does anyone know what I did wrong there?
  11. DroxSorcerer

    GreenCanyon Zone CTF Version

    I tired to make a CTF stage based on my first stage, GreenCanyon Zone. When you start out, you'll be above the bases. Go forward or backward to reach the bases. http://www.sendspace.com/file/g64r48
  12. DroxSorcerer

    Level question

    In SRB2 Doom Builder, is it possible to make inclines that Sonic can run up?
  13. DroxSorcerer

    GreenCanyon Zone *redone*

    About a year ago I released a GreenCanyon Zone. It was short, easy, and could've been much better. Now, I'm releasing it again. Now, it's longer, harder, and actually has more platforming sections in it. I don't have any pictures, though. http://www.sendspace.com/file/h6zyg1 Note: I have...
  14. DroxSorcerer

    Another level problem

    Ok, I started on another level and I seem to have a problem. See, I started it on my brothers computer and uploaded it onto my computer. While I was doing that, I changed the wadfile for WadAuthor from Doom2.wad to srb2.srb. Well, this level uses a lot of linedef executors, and after adding a...
  15. DroxSorcerer

    GreenCanyon Zone

    This is the second level I've made, GreenCanyon Zone. Screenshots: http://www.megaupload.com/?d=F5JG3XJK
  16. DroxSorcerer

    A n00bish problem with levels

    I've made two levels so far. The first one sucks. The second one . . . looks, on WadAuthor, like it'd actually be pretty decent. In SRB2, it looks like this: And Sonic continuously falls in the death pit that the ground should be protecting him from. Does anyone know what causes this?
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