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  1. metalharbor

    [Open Assets] Sunset Heights

    metalharbor submitted a new resource: Sunset Heights - But in SRB2 Read more about this resource...
  2. metalharbor

    Sonic and the Gunslinger

    metalharbor submitted a new resource: Sonic and the Gunslinger - A western-styled game inspired by the storybook series Read more about this resource...
  3. metalharbor

    Calamity Canyon

    metalharbor submitted a new resource: Calamity Canyon - Sonic and the Gunslinger demo Read more about this resource...
  4. metalharbor

    HUD drawing action

    I'm trying to make a new HUD element...this is very simple but runs on level load. hud.add(function(myTarget, player) myTarget.drawString(270, 10, "BONUS", V_SNAPTORIGHT|V_SNAPTOTOP) end) I'm trying to turn it into an action like this local function A_actTarget()...
  5. metalharbor

    "Game complete" emblem

    In order to give the player access to the level select screen in a save game file, they have to go through the credits sequence. So the mod creator can put NextLevel = CREDITS in the last level's level header However, the credits sequence says that it gives you the "game complete" emblem. Is...
  6. metalharbor

    Flipcam with lua/SOC?

    I'm making a level with reverse gravity...is there any way to flip the camera with lua or a SOC? The wiki suggests that PF_FLIPCAM can be used, but I am not sure how to use it https://wiki.srb2.org/wiki/Constants I know that this can be done by the player through the console/options but I'd...
  7. metalharbor

    Bell Hill Zone

    metalharbor submitted a new resource: Bell Hill Zone - Based on the Super Mario 3D World level Read more about this resource...
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