So create new map in zone builder and save as the map as pk3 or wad then open the map folder in Slade then place a textures folder and write what you said on above.
Anyways, thank you.
Well for starters am having a issue with custom textures for a 'test' and all. but they do appear fine on 2d view of the Zone builder.
3d view of the test level itself and the custom texture do look fine as always...
And to tell you am using Slade, not sure if its something that is...
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